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Cross-platform multiplayer, the technical and commercial capability for players on different hardware platforms (PC, PlayStation 5, Xbox Series X|S, Nintendo Switch, iOS, Android) to compete or cooperate in the same online game sessions. Crossplay was a contested feature for most of gaming's online history: platform holders, primarily Sony, resisted it because platform-exclusive player pools created lock-in incentives and prevented player migration. Epic Games used Fortnite's cultural dominance to force crossplay adoption from Sony in 2018, establishing a precedent that has since become expected for major multiplayer titles. Rocket League, Apex Legends, Call of Duty, Minecraft, and most major live-service games now offer full crossplay. The benefits are significant: a unified player pool dramatically improves matchmaking quality and reduces queue times, and friends on different platforms can play together without purchasing duplicate hardware. Critics point to PC players' mechanical advantage over controller players in fast-paced shooters, mouse and keyboard precision is demonstrably superior for aiming in FPS games, which has led many games to implement separate crossplay opt-in settings allowing players to restrict their matches to same-input-method pools. Cross-progression (sharing save data, purchased cosmetics, and unlocks across platforms) is a separate feature from crossplay and has been implemented more slowly, as it conflicts with platform holder revenue from separate storefronts.
For new players
Crossplay lets you play online games with friends on different platforms, PlayStation, Xbox, or PC, all in the same lobbies. Most major multiplayer games support it now.