Legionbound
An autobattler roguelite with 50 heroes across 30 classes. Players build rows of pixel-art heroes, stack synergy bonuses between classes, and push through procedurally generated runs. Ascension mechanics add meta-progression that carries between sessions.
DRG: Rogue Core
A standalone roguelite spin-off from Deep Rock Galactic. Solo or co-op runs through procedurally generated caves using the four original DRG classes: Scout, Engineer, Driller, and Gunner. Each run upgrades a shared cross-run meta-progression tree.
Rune Dice
A physics-based dice roguelike where combat resolves through actual dice throws rather than scripted rolls, across 8 unlockable classes with a relic-driven build system and New Game Plus.
Fatekeeper
A deck-and-skill-tree roguelike with five distinct archetypes and ring-branching skill progression, notably priced low for an Early Access title backed by a publisher the size of THQ Nordic.
Lost Castle 2
An action roguelite sequel with six weapon categories, a Third Layer Inscription and Resonance build system, and 12 tracked bosses across escalating difficulty tiers.
Die in the Dungeon
A dice-builder roguelite where players construct a custom set of dice as their core build, unlocking relics and characters across procedurally generated floors.
Far Far West
A co-op FPS roguelite built by an eight-person team, blending spell-based elemental builds (fire, electric, voodoo) with weird-west boss encounters.

Pratfall
A physics-based co-op roguelike for 1-4 players set across procedurally generated cave biomes. Players tumble through Dirt, Ice, and Lava Caves searching for a lost dog, with destructible terrain, proximity voice chat, and 80+ cosmetics. Launched April 20, 2026 with a 95% positive Steam rating.
Dark Scrolls
A co-op roguelike from Doinksoft (Gunbrella, Skul) with a unique ghost-revival system, an unlockable hero roster, and floor-based dungeon progression, published by Devolver Digital.
Rift Wizard 3
The third entry in a solo-developed turn-based wizard roguelike series, built around deep spell-combination systems and late-game synergy building across escalating rifts.
Black Jacket
A blackjack-based roguelite with 21 story "Journeys," a suit-based deckbuilding system, boss encounters, and a soul-coin economy layered over traditional blackjack mechanics.
Voidling Bound
A roguelite shooter built around monster-taming and gene-splicing mechanics, letting players combine creature traits into custom builds across procedurally generated runs.
Prime Monster
A deckbuilding roguelite with monster-collection elements, where players assemble card-based teams and battle through escalating encounters with a tier-ranked character roster.
Gambonanza
A gambling-and-chess-inspired roguelike where players stake resources on chance-based "gambits" across escalating boss stages, drawing frequent comparisons to Balatro.