Category
Guides
159 posts in this category.

Meccha Chameleon Guide: How the Camouflage System Works
Meccha Chameleon guide: the freehand paint camouflage system, scoring, lobby limits, and how a 2-person team hit 10 million sales in 16 days.
· 9 min read

Alabaster Dawn Skill Tree: Best Builds and Tips 2026
Alabaster Dawn skill tree guide for all 8 weapons and 4 elements. Covers mastery tiers, 3 recommended build paths, and which skills to prioritize first.
· 10 min read

LegionBound Builds: Beat the Endbringer on Loop 2+
LegionBound builds for loop 2+ Endbringer: dual Warrior subchains, aura positioning, Mine building priority, and the Infinite Skill Tree unlock.
· 9 min read

Outbound Beginner Tips: 10 Things to Do in Hour One
Outbound beginner tips cover van selection, the 20-item sprint cap, Homing Boots, and signal tower order for your first session in van-life co-op.
· 9 min read

33 Immortals Co-op Guide: 8 Tips for Better Team Play
33 Immortals co-op guide: team positioning, rescue timing, ascension coordination, and the 8 mechanics that separate good groups from wipes.
· 8 min read

33 Immortals Beginner Guide: 9 Tips for Your First Runs
33 Immortals beginner guide: Co-Strike, Dust perks, and 9 tips for surviving Inferno. What Thunder Lotus built to reward group play from the first run.
· 9 min read

Outbound Dog Companion Guide: Paws & Whiskers Lodge
Outbound dog companion guide: adopt it at the Paws and Whiskers Lodge, use fetch and carry behaviors, and upgrade its pouch capacity at the Sewing Table.
· 8 min read

Fatekeeper Skill Tree: Branching, Alteration, and Respec
Fatekeeper skill tree: how ring branching works, the Alteration tree's role in every build, and what respeccing at the Oracle costs in Tears of Fate.
· 12 min read

Outbound Signal Tower Guide: Blueprints and Progression
Outbound signal tower guide: blueprint offers randomize per player in co-op. How to activate, what to prioritize, and the co-op catch new players miss.
· 10 min read

Far Far West Elec Spells: All 5 & the Portal Trick
Far Far West Elec spells: all 5 from Strikes to Thunderstrike, why Portal duplicates any spell thrown through it, and the best cross-school reactions.
· 8 min read

ARC Raiders Buried City Guide: Loot Zones & Extractions
ARC Raiders Buried City guide: the four regions, best loot POIs like Library and Grandioso, where ARCs spawn, and how Metro Station extractions work.
· 9 min read

Far Far West Voodoo Spells: All 5 & the Healing Rule
Far Far West Voodoo spells: all 5 healing spells from Drain to Doll, the rule that healing only works near enemies, and the pairings that keep runs alive.
· 8 min read