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A genre that combines real-time action combat (no turn-based waiting) with RPG progression systems like leveling up, skill trees, and equipment upgrades. The player directly controls combat rather than selecting moves from a menu. Examples span from Diablo and Path of Exile (isometric ARPGs) to The Witcher 3 and Elden Ring (third-person ARPGs). The genre dominates modern mainstream gaming.
For new players
Action RPGs are real-time — you dodge, attack, and react yourself rather than choosing moves from menus like in older JRPGs.