
Finn Calloway
Games Critic
Finn Calloway has reviewed more than 400 games across nine years of criticism, which has left him with strong opinions about tutorial design, onboarding friction, and the fine line between guidance and hand-holding. Irish by origin and currently based in Berlin, Finn covers platformers, horror, action, and narrative design with a dry, slightly sardonic voice that never tips into cruelty.
- 400+ games reviewed across 9 years
- Platformer and horror specialist
- Narrative design focus
64 articles by Finn Calloway

Denshattack Review: Tony Hawk on Trains, 98% Positive
Denshattack review: the trick system earns its Tony Hawk comparison, but the HUD blurs mid-combo and the story is thin. Boss design, camera, value tested.
· 9 min read

33 Immortals Achievements Guide: How to Get All 33
33 Immortals achievements guide: all 33 by category, how to get the co-op and Paradiso-specific ones, and which require multiple runs to complete.
· 7 min read

Killer Bean Review: 9 Missions, 5 Bosses, One Dive
Killer Bean review earns Mostly Positive (2,218 reviews). 9-mission campaign, 4 modes, 5 bosses. That dive mechanic carries the whole Early Access build.
· 6 min read

33 Immortals Review: Co-op Roguelite Worth Playing 2026
33 Immortals review: Mostly Positive roguelite at $14.89. Thunder Lotus puts 33 players in Dante's Inferno with Co-Strike and three narrowing realms.
· 7 min read

Killer Bean Boss Guide: All 5 Campaign Bosses Explained
Killer Bean boss guide: all 5 campaign bosses, every phase. Dive windows, weapon picks, and what changes in Conquest when bosses appear on open islands.
· 9 min read

Dark Scrolls Co-op Guide: Ghost System and Hero Pairings
Dark Scrolls co-op guide: when a player dies they haunt enemies as a ghost. Hero pairings, Shoppe splits, and co-op difficulty scaling explained.
· 10 min read

Prime Monster Tips: 11 Things the Game Won't Tell You
Prime Monster tips covering what early runs miss: the exploitation floor, Tactic timing, deck bloat, pledge order, and what Patch 1.2 changed in 2026.
· 10 min read

Cursemark Secrets and Sigils Guide: All Unlocks (2026)
Cursemark secrets and sigils: Attunement Sigil drop spots, all hidden area names, elemental puzzles, and every permanent unlock in the EA build.
· 11 min read

Dark Scrolls Tips: 9 Things to Know Before First Run
Dark Scrolls tips for beginners: the screen scrolls and you die if it leaves you behind. Nine things about heroes, the Shoppe, stars, and co-op ghosts.
· 8 min read

Frog Sqwad Tips: 8 Co-op Rules That Prevent Squad Wipes
Frog Sqwad tips: tongue is three mechanics, empty stomachs turn frogs helpless. Eight co-op rules on extraction timing, Megafrog growth, and squad roles.
· 8 min read

Cursemark Tips: 10 Things to Know Before Your First Run
Cursemark tips for new players: when to reroll runes, how to pace the curse, well choices, and what the game won't explain until you've already died for it.
· 9 min read

Farever How Long to Beat: Early Access Hours and v0.2
Farever how long to beat: 10-15 hours in current EA. Support class extends floors from 3-4 to 5-6. v0.2 sneak peek shown June 2026. Here's what to expect.
· 7 min read