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Story timeline

Windrose's road to Ashlands

Windrose launched big and then spent its first months fixing things: disk writes first, then saves, then a long run of patches. Ashlands, the fourth biome, was named as the next big update in April and only got a window in October: this winter, still with no day. If you're deciding whether to come back now, we'd wait for a date; the timeline below shows how slowly this one has moved.

Updated 7 moments4 articles

The full timeline

  1. Windrose launches in Early Access on Steam Source

  2. then

    Kraken Express names Ashlands as the next big update and says it will take at least six months Source

  3. then

    Patch 0.10.0.4 cuts the heavy SSD writes and adds about 40 building pieces

  4. then

    Patch 0.10.0.9 caps a run of summer fixes, with Ashlands still undated

  5. then

    An Ashlands development sneak peek shows work-in-progress art Source

  6. then

    Windrose is confirmed for the October 8 Triple-i Initiative

  7. then

    The Triple-i trailer says Ashlands is expected this winter, with no exact date

What to watch next

  • An Ashlands release date. The Triple-i trailer says this winter and nothing tighter.
  • The rest of the ship customization devblogs. The October 8 post is part 1, and it says faction-specific ship variants are going away in the rework.

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