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Windrose Patch Notes May 2026: All Updates Tracked

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Windrose
Kraken Express · Kraken Express
Windrose patch notes: key takeaways
- The April 30 major update (0.10.0.4.268) resolved the SSD write bug, 108GB/hour writes reduced to 20-30 writes/second, and added around 40 building pieces
- The May 4 update (0.10.0.5.120) shipped the Steam Cloud Save fix: new backup system, automatic saves every 10 minutes, and a save migration system
- Three more patches have shipped since: 0.10.0.6 (May 18), 0.10.0.7 (June 25), and 0.10.0.8 (July 8)
- Ashlands, the next major biome, remains undated as of a July 1 development blog
Windrose patch notes April 30: the SSD hotfix
The April 30 windrose patch notes were labeled "Housekeeping" but they addressed the most serious issue in Windrose's early access history to that point: the SSD write bug.
Before the patch, the game was writing at 108GB per hour. For players on NVMe drives, that kind of sustained write rate degrades storage over time. The discovery spread across the community quickly, and Kraken Express moved fast: the April 30 update reduced writes to 20-30 per second, which is a normal range for a game process.
The full list from the April 30 windrose patch notes:
- SSD write issue fixed (108GB/hour reduced to 20-30 writes/second)
- Connectivity issues resolved
- Missing building blocks added
- Various bug fixes
- RocksDB cache size increased substantially
The SSD fix matters most, but the RocksDB cache increase is worth noting. Cache size affects how quickly the game reads and serves world data. Increasing it substantially should reduce loading hitches in dense areas or long play sessions.
For context on what the SSD issue actually did to the game, the Windrose SSD bug explained article has a full technical breakdown.
The pirate settlement and dock area post-patch. The stability improvements from April 30 affect building persistence and connectivity in these areas.
Windrose update 0.10.0.5.120: May 4 Steam Cloud Save fix
The windrose patch notes for version 0.10.0.5.120 dropped May 4, 2026, four days after the major housekeeping update. Kraken Express had held this fix back from the April 30 patch for extra internal testing.
The changes:
- New storage and backup system for save files
- Automatic backups every 10 minutes of gameplay and on exit
- Broken save files no longer block the game from loading; a Data Recovery UI offers a restore from the latest backup
- Save Migration System to move pre-0.10.0.5.120 saves to the new format
- Minor fix: D-pad Left was incorrectly mapped to "Take All" in the crafting station UI
- Wolf Head item icon updated
This was the Steam Cloud Save fix players had been waiting for since launch, addressing the corrupted-save issue that Kraken Express had flagged as a known problem in the April 30 patch notes.
The building and comfort decoration interface. Camp comfort and the Rested buff are covered in the linked guide below.
GODEEPER: The comfort level system matters because the Rested buff is one of the strongest passive XP accelerators in the game. Windrose Comfort Guide: Bonfire, Rested Buff, and Decorations →
What's shipped since May
Three more patches have followed the May 4 Cloud Save fix:
- 0.10.0.6 (May 18): reduced disk usage and optimized disk writes further, improved boarding and ship-artillery performance, and fixed several ship-aiming and plant-placement bugs.
- 0.10.0.7 (June 25): added Docker images with Linux dedicated server support, added Traditional Chinese language support, and restored cannonball damage to sails.
- 0.10.0.8 (July 8): fixed an issue where projectiles could pass through ships without registering hits at long distances, and improved Japanese localization.
Kraken Express also published a July 1 development blog on the Ashlands biome, still work in progress with no confirmed release date; the studio said in late April that Ashlands would take at least six months to deliver.
Players tracking specific issues can also check the Windrose complete guide for mechanics documentation and the Windrose boss guide for encounter specifics that may be affected by future patches.
GODEEPER: Confused by what's coming after these patches? The full Early Access roadmap covers confirmed biomes, ships, and content directions Kraken Express has committed to. Windrose Roadmap 2026: Ashlands Biome, Ships & 1.0 Date →
Frequently asked questions
What did the windrose patch notes April 30 fix? The April 30 Windrose housekeeping update fixed the SSD write issue (reducing writes from 108GB per hour to 20-30 writes per second), resolved connectivity issues, added around 40 building pieces, and increased RocksDB cache size substantially.
What did windrose patch notes version 0.10.0.5.120 fix? Windrose update 0.10.0.5.120 on May 4, 2026 was the Steam Cloud Save fix: a new backup system, automatic saves every 10 minutes, a Data Recovery UI for broken saves, and a migration system for older saves. It also fixed a minor D-pad crafting UI bug.
Was the Windrose SSD bug fixed? Yes. The April 30 windrose patch notes confirmed the SSD write issue was resolved, reducing writes from 108GB per hour to 20-30 writes per second. This was the most critical fix of the patch cycle for players concerned about storage wear.
Will this windrose patch notes page be updated? Beyond the April 30 and May 4 patches covered above, three more updates have since shipped: 0.10.0.6 (May 18), 0.10.0.7 (June 25), and 0.10.0.8 (July 8), plus a July 1 Ashlands development blog.
Are there windrose patch notes after mid-May 2026? Yes. Kraken Express shipped 0.10.0.6 on May 18 (performance and animation fixes), 0.10.0.7 on June 25 (Linux dedicated server support, Traditional Chinese localization), and 0.10.0.8 on July 8 (a ship-projectile hit-registration fix).
Related Reading
- Windrose Endgame Guide: What to Do After the Story
- Windrose Multiplayer Tips: Co-op Guide for 2026
- Windrose Ashlands: Everything Confirmed So Far (2026)
References
About the author

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Games journalist and news hound with 7 years covering industry moves, studio announcements, and patch notes. Chilean. Writes tight, edits tighter.
- 7 years games journalism
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