NewsTakeover 2
Takeover 2 Release Date and How It Compares to The TakeOver
Two days out, the sequel has a date, a free demo and no price. The 2019 original just got cheaper. Here is which one to play this week.
VerdictPlay the free Takeover 2 demo now and buy the sequel on November 10. Buy the cheaper 2019 game only if you want two-player co-op this weekend.
The Takeover 2 release date is Tuesday, November 10, 2026, on Steam for Windows PC. Pelikan13 confirmed it in a Steam post on October 30, after an August delay. Two days out, Steam still shows no price, and no Switch, PlayStation or Xbox version has been announced. Co-op is two players on one PC, or online through Steam's Remote Play Together; Steam lists no native online mode. Meanwhile the 2019 original, The TakeOver, has had what the developer calls a "permanent price drop" to $13.99.

About the game
Takeover 2
Pelikan13 · Pelikan13
Image: Pelikan13, Steam store screenshot
Who should play which
If you have never played either, start with the free Takeover 2 demo, which has been on Steam since February 27. It holds five stages from the full game and is "playable in single-player only" (Steam), so it answers the combat question but not the co-op one.
If you want a couch co-op brawler for this weekend, The TakeOver is the proven pick: 83% of its 1,128 Steam reviews are positive. If you already finished the 2019 game, skip the rebuy and wait for the 10th.
Takeover 2 vs The TakeOver at a glance
| The TakeOver (2019) | Takeover 2 (2026) | |
|---|---|---|
| Release | November 9, 2019 (Steam) | November 10, 2026 |
| Platforms | PC, then Switch (2020) and PS4 (2021) | PC (Windows) only so far |
| Price on Steam (US) | $13.99 after the price drop | Not listed as of November 7 |
| Main modes | Arcade, Survival, Challenge, unlockable Relay Mode | Arcade, Challenge, Score Attack |
| Extras | Four playable characters, 7 stages | Jet Fury and Overtake mini-games |
| Co-op | Two players local, Remote Play Together | Two players local, Remote Play Together |
| Online co-op | Not listed | Not listed |
| Steam reviews | Very Positive, 83% of 1,128 | None yet |
Sources: The TakeOver on Steam, Takeover 2 on Steam, both read November 7.
Two months late: how the date moved to November 10
In March the planned date was September 10, 2026 (Co-Optimus, March 29). On August 15 the developer wrote that the release would "have to be pushed back a little, likely by around a month", while calling the game feature-complete (Steam news). The October 30 post set November 10, two months after the first date and twice that estimate, and named the causes: "bug fixing, balancing, final polish, and localization", plus a Steam build review that "has also taken longer than anticipated". Pelikan13 is the studio of Antonis Pelekanos (The Ongaku), and the updates are written in the first person: "It's been a long development, and I'm thrilled to finally get the game into your hands." One long slip after a feature-complete build is not alarming. A second one would be.
Combat: the one axis where the sequel should win
The 2019 game was built as a Streets of Rage and Final Fight tribute, with a combo system for linking punches and kicks. Takeover 2's page promises "a completely overhauled combat system", listing combo chains, parry mechanics, special attacks and finishing moves. It also talks about "weaponizing almost everything you can get your hands on": "buckets, cones, tires…nothing is off-limits!" Runs are ranked up to S, and there are higher difficulty modes to clear.
The demo shows the parry got real attention. A May 31 update added a "New parry counter mapped to the punch button", 6-way running and rumble; a June 10 patch cut the health gained from parries and retimed i-frames after player feedback. That is a developer tuning combat in public, and it is why we would trust the demo more than the trailer. On combat we'd pick Takeover 2, pending the full game.
Image: Pelikan13, Steam store screenshot
Modes: what the sequel adds and drops
The sequel's Steam page lists three core modes: Arcade, a campaign of stages and bosses; Challenge, where you plan a route through stages with mission objectives and star ratings; and Score Attack. Score Attack is a late swap: the description Co-Optimus quoted in March had a "Practice Mode" in that slot, and The Ongaku still mentions one in October. Two mini-games sit on top: Jet Fury, a fighter-jet survival mode, and Overtake, a racing challenge that the March description called Super Street Racer.
The original's Survival mode and its Relay Mode, which let you swap between four characters in real time, are not on Takeover 2's list. If those were your favorite parts of 2019, the demo won't tell you; launch-day reviews will.
Image: Pelikan13, Steam store screenshot
Co-op, Switch and PC specs
Co-op works the same way in both games. The tagline is "solo or with a partner", Steam lists Shared/Split Screen Co-op, and neither page lists online co-op. Both list Remote Play Together, where "one player owns and runs the game" and a friend joins over the internet for free (Steam Remote Play), so an online partner is possible as long as the host buys it. For other two-player picks while you wait, see our best co-op games list and the Lost Castle 2 co-op guide.
On Switch: Takeover 2 has no Switch version announced as of November 7. It is Windows only on Steam, and The Ongaku describes "the full release for Windows PCs". The 2019 game did reach consoles later: it launched on the Switch eShop on June 4, 2020, for one or two players on a single system (Nintendo), and on PS4 in May 2021. Going by that history, any Takeover 2 port would come after the PC launch, if at all.
The PC bar is low. The minimum is a Ryzen 3 3200G or Core i5-8400, 8 GB of RAM and a GTX 1050 or GTX 950; the recommended tier asks for a Ryzen 5 3600 or i5-10400 and an RX 6600 or RTX 2060, with 10 GB of storage either way. Valve has not rated it for Steam Deck yet. Voice is English only, with French, German, Spanish and Brazilian Portuguese text.
Winner per axis
The TakeOver wins on proof and price: 1,128 reviews and a permanent cut. Takeover 2 should win on combat, going by its feature list and the demo patch notes. Co-op is a tie, and modes are a trade. If you only buy one this month, we'd pick Takeover 2 on launch day, with the demo as your test. For another PC fighting game, our Bruisers 2D Boxing early access piece covers a price that climbs as content lands, and Dead as Disco is the rhythm beat 'em up to watch.
References
- Takeover 2 on Steam: date, features, modes, PC requirements, languages
- Takeover 2 news on Steam: demo updates (May 31, June 10), delay (August 15), date and price drop (October 30)
- Takeover 2 Demo on Steam: demo content
- The TakeOver on Steam: 2019 release, price, modes, reviews
- Takeover 2 reveal trailer report, The Ongaku (October 17): developer, platforms, demo, practice mode, soundtrack
- Steam Remote Play, Valve
- Steam Deck compatibility report, Valve
- Takeover 2 announcement, Co-Optimus (March 29): original September 10 date, Practice Mode
- The TakeOver for Nintendo Switch, Nintendo: Switch release date and player count
- The TakeOver, Wikipedia: PS4 release
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