Tag
early-access
104 posts with this tag.

Solarpunk Tips: 9 Things Every New Player Must Know
Solarpunk tips for beginners: 9 things Cyberwave's floating-island survival doesn't explain upfront. Energy setup, airship prep, and what to build first.
· 9 min read

Killer Bean Early Access: What the New Roguelike Gets Right
Killer Bean Early Access launched June 8, 2026 on Steam for $11.99. The coffee-bean assassin brings 4 modes, 4 biomes, no permadeath, and daily patches.
· 7 min read

Rift Wizard 3 Guide: 500+ Spells, 8 Schools (2026)
Rift Wizard 3 guide hub: all 8 magic schools, build synergies, the crafting system, portal routing, and every cluster guide organized by topic.
· 11 min read

Rift Wizard 3 Tips: 9 Rules for Surviving Early Runs
Rift Wizard 3 tips: how the open spell pool works, why damage variety matters, crafting basics, and the positioning mistakes that end most runs early.
· 9 min read

Farever Gear Guide: Items, Loot, and 3-Tier Progression
Farever gear guide covering all 3 item tiers, class-gated passive bonuses, crafting job priorities, and how loot scales from surface zones to deep floors.
· 9 min read

Cursemark Tips: 10 Things to Know Before Your First Run
Cursemark tips for new players: when to reroll runes, how to pace the curse, well choices, and what the game won't explain until you've already died for it.
· 9 min read

Killer Bean Tips: 9 Things to Know Before You Play
Killer Bean tips for the $14.99 Early Access FPS roguelite on Steam. 9 things that change how the game plays, from skill trees to the dive mechanic.
· 8 min read

Tainted Grail Tips: 12 Things to Know Before You Start
Tainted Grail tips for new players: 12 things the game never explains. Build paths, survival mistakes, and the one stat beginners consistently ignore.
· 9 min read

Witchspire Beginner Guide: All 6 Covens Explained 2026
Witchspire beginner guide: all 6 Covens explained, how the familiar recruiting system works, and when to unlock your first broom for fast travel.
· 9 min read
Romestead Updates: Every Patch Since Launch & What's Next
Romestead updates tracker: Beartwigs is patching daily, with automation priority fixes, auto gates, bigger storage, and launch hotfixes 0.25.1 logged here.
· 4 min read

Farever How Long to Beat: Early Access Hours and v0.2
Farever how long to beat: 10-15 hours in current EA. Support class extends floors from 3-4 to 5-6. v0.2 sneak peek shown June 2026. Here's what to expect.
· 7 min read

33 Immortals 1.0: Three Realms, Final Boss, Now on Steam
33 Immortals 1.0 exits Early Access on June 10 on Steam with all three realms and a new final boss. What Thunder Lotus added and what the Xbox delay means.
· 4 min read