GameBrief · General
Bodycam Reissad Points Guide: Earn Currency Fast in V0.8

Reviewing
Bodycam
Reissad Studio · Reissad Studio
Bodycam Reissad Points have been the single loudest complaint in the game's Early Access run, and Reissad Studio spent three patches in five days trying to fix how fast you earn them. If you're staring at a weapon attachment you can't afford and wondering whether the grind actually got shorter, it did, but only if you know which modes to queue for now.
TL;DR: Versus and Wingman both give a +100% Reissad Points multiplier as of the V0.8 #2 patch, the fastest public-match routes to currency right now. Attachment prices dropped 25 to 30 percent in the following patch, and private lobbies with friends earn at 50 percent of the standard rate again after being cut off entirely. Match score limits also went up, so public games run longer and pay out more per session than before V0.8.
How do you earn Reissad Points fast in Bodycam? (quick answer)
Queue Versus or Wingman for the biggest per-match payout, both sit at a +100% Reissad Points multiplier since the V0.8 #2 patch. Hardpoint is the next best option at +75%, with Team Deathmatch and Deathmatch tied at +50%. Combine that with the raised score limits (Team Deathmatch now runs to 75 kills instead of 50) and a single public match pays out noticeably more than it did a week ago.
Key takeaways
- Versus and Wingman carry the highest Reissad Points multiplier in the game right now, both at +100%.
- Weapon attachment prices came down 25 to 30 percent in the V0.8 #3 patch.
- Private lobby earnings, previously disabled, are back at 50% of the public-match rate.
- Team Deathmatch and Deathmatch score limits both increased, meaning longer matches and more currency per session.
- A same-day fix shipped for a reported remote-crash exploit; Reissad Studio says the confirmed impact was session crashes only.
Overview: why Bodycam's economy needed fixing
Bodycam launched into Early Access in June 2024 as a tactical multiplayer FPS built around a literal body-camera perspective in Unreal Engine 5, and it's currently sitting at 58,800 Steam reviews with a Mostly Positive rating. That's a big player base for a studio this size, and it's currently one of Steam's top-selling titles for the week, which is unusual for a game that's been out for over two years. The reason is the V0.8 update: a major content and stability pass that also tried to fix the thing players complained about most. It's the same kind of mid-Early-Access reset players saw when No More Room in Hell 2 launched into its own Early Access run, where the initial economy and the one that sticks around often end up looking pretty different.
In its own patch notes, Reissad Studio put it plainly: "One of your biggest complaints has been the economy: weapon attachments cost too much, and earning currency takes too long." The studio admitted an earlier attempt at fixing this had gone about it "in the wrong way," focusing on symptoms like currency-farming exploits without addressing the actual pace of progression. V0.8's #3 patch was the course correction.
GODEEPER: If you're weighing Bodycam against other progression-heavy multiplayer shooters on Steam right now, see how a similar credits system plays out in a different extraction format. ARC Raiders currency and credits progression guide →
Step-by-step: farming Reissad Points after the V0.8 economy rework
1. Queue Versus or Wingman first. Both modes carry a +100% Reissad Points multiplier, the highest in the game as of the V0.8 #2 patch. If your friend group is split on preference, Wingman's 2v2 format tends to fill matchmaking faster than Versus.
2. Fall back to Hardpoint when queues are slow. Hardpoint sits at +75%, still well above the baseline modes, and its objective-control format tends to run full-length matches more consistently than Deathmatch variants during off-peak hours.
3. Play Team Deathmatch or Deathmatch as your third option. Both now carry a +50% multiplier, up from their pre-V0.8 baseline, and the raised score limits (Team Deathmatch to 75 kills, Deathmatch to 40) mean each match runs longer and pays out more before it ends.
4. Use private lobbies with friends when public queues are dead, not as your main loop. Private-lobby earnings are back at 50% of the public rate after being cut off in an earlier patch. Reissad Studio has been explicit that public matchmaking is meant to stay the primary progression path, so treat private sessions as a supplement, not a replacement.
5. Hold off on attachments you haven't tested. This is less a currency tip and more a spending one: the community's most upvoted V0.8-era complaint isn't the price, it's that there's still no way to preview an attachment's actual feel before buying it. Until Reissad Studio ships the requested test-range feature, budget for the possibility that a purchase doesn't work for your playstyle.
What actually changed in the V0.8 economy patches
The rework landed across three same-week patches, not one big drop, which is worth knowing if you're comparing notes with a guide written before September 2026.
Patch #1 raised score limits (Team Deathmatch 50 to 75 kills, Deathmatch 30 to 40) and added quality-of-life settings like DLSS Multi Frame Generation support and an individual player mute button. It also confirmed Zombie Mode was temporarily disabled, not removed, with the studio saying it will return "stronger for a future event" tied to Halloween.
Patch #2 is the one with the actual currency numbers: Gun Game +25%, Team Deathmatch +50%, Deathmatch +50%, Hardpoint +75%, Wingman +100%, Versus +100%. This patch also fixed several broken weapon and attachment meshes affecting the Glock, AKS-74U, MP5, RaiderX, and SVD.
Patch #3 cut attachment prices 25 to 30 percent, restored private-lobby earnings at half the public rate, and patched an exploit in Versus that had let players rack up currency far faster than intended. This same patch also addressed a reported remote-crash vulnerability, banning the players identified as abusing it. Reissad Studio's own statement says the confirmed impact was limited to crashing other players' sessions, with no evidence found that it was used to access personal data, though the studio also acknowledged it should have communicated about the investigation sooner than it did.
Caption: Close-quarters engagements like this one are where Bodycam's one-life rounds get decided, and where a mismatched attachment costs you the most.
If you're trying to decide whether the grind is actually shorter now: yes, on paper. A Versus win at the new +100% rate, combined with 25-30% cheaper attachments, is a meaningfully faster path to a full loadout than the game offered at launch of V0.8 week one.
GODEEPER: Progression grind and perk-spending tradeoffs aren't unique to Bodycam. See how a different Early Access shooter handles the same problem with its own currency system. No More Room in Hell 2 perks tier list, all 47 ranked →
Tips for spending Reissad Points wisely
Don't buy an attachment the moment you can afford it. Community feedback on r/BodycamGame has repeatedly asked for a way to test attachments before committing points to them, since a scope or grip that looks good on paper can feel wrong in an actual close-quarters exchange. Until that feature ships, treat every purchase as somewhat provisional.
Prioritize the weapons you actually queue with. Bodycam's close-quarters, one-life-per-round pacing means a handful of weapons will end up carrying most of your playtime. Spreading points thin across guns you rarely pick up wastes the 25-30% price cut instead of taking advantage of it, the same discipline that pays off when building a focused loadout in ARC Raiders' augments and best-build guide.
Watch for new-player starting grants if you're just picking the game up. Several players on the game's subreddit reported new accounts starting with around 10,000 Reissad Points in the days around the V0.8 launch and a Steam sale. That's not documented in the official patch notes, so don't count on it being permanent policy, but it's worth checking your starting balance before assuming you have to grind from zero.
Don't lean on private lobbies as your main loop. At 50% of the public rate, farming currency in a private match with bots takes twice as long per point as playing public Versus or Wingman. It's a fine option when matchmaking is thin, not a faster path.
Caption: Bodycam's own patch notes group equipment like this recon drone alongside weapons and attachments in the same loadout system, which is why the V0.8 economy changes matter beyond just guns.
What's next for Bodycam
Two changes coming after V0.8 are worth watching if you're deciding how much time to invest in the current economy. Zombie Mode, disabled since patch #1 after regressions turned up during the wider rework, is planned to return "stronger for a future event" tied to Halloween, according to the studio's own notes. And a new Party System is already in development, aimed at fixing one of the more persistent complaints in Bodycam's Early Access run: playing with friends across matchmaking currently requires more manual coordination than most tactical shooters expect. Reissad Studio hasn't published a release window for either, so treat both as confirmed-in-development rather than imminent.
For players weighing Bodycam against other Early Access shooters with their own mid-development economy swings, the pattern is a familiar one. WARDOGS' Early Access launch went through its own early balancing pass, and extraction-focused titles like Riftstorm have wrestled with the same tension between rewarding public matches and not punishing players who prefer smaller, private sessions. Co-op-first shooters face a version of the same problem too, Frog Sqwad's 8-player extraction format is a useful comparison point if you're deciding whether Bodycam's incoming Party System is worth waiting on.
Frequently Asked Questions
What are Reissad Points used for in Bodycam? Reissad Points are Bodycam's in-match currency, spent on weapon attachments, loadout unlocks, and cosmetic presentation options.
What is the fastest way to earn Reissad Points in Bodycam? Versus and Wingman both carry a +100% multiplier as of the V0.8 #2 patch, the highest of any mode. Hardpoint follows at +75%.
Did Bodycam reduce attachment prices? Yes, the V0.8 #3 patch cut weapon attachment prices by 25 to 30 percent in direct response to community complaints about progression pace.
Can you earn Reissad Points in private lobbies? Yes, as of V0.8 #3, private lobby earnings are back at 50 percent of the standard public-match rate.
Is Bodycam safe to play after the reported exploit? Reissad Studio patched the reported remote-crash exploit the same day it was identified, and states the confirmed impact was session crashes only, with no evidence of personal data access.
Do new Bodycam players get free Reissad Points? Multiple subreddit reports describe new accounts starting with roughly 10,000 points around the V0.8 launch. This isn't in the official patch notes, so treat it as community-observed rather than confirmed.
Related Reading
- No More Room in Hell 2 perks tier list, all 47 ranked: another Early Access multiplayer shooter's currency-and-unlock system, ranked tier by tier.
- ARC Raiders currency and credits progression guide: how a different extraction shooter structures its own economy and unlock pacing.
- ARC Raiders best solo loadouts: loadout-building logic that carries over to any progression-gated multiplayer shooter.
- Tactical Breach Wizards review: a different take on close-quarters tactical combat, reviewed on this site.
References
Was this guide helpful?
About the author

News Reporter
Games journalist and news hound with 7 years covering industry moves, studio announcements, and patch notes. Chilean. Writes tight, edits tighter.
- 7 years games journalism
- Industry and esports specialist
- Early access coverage
Keep reading
Disclaimer
This article is published for informational and entertainment purposes. It does not constitute professional financial, legal, or technical advice. Game performance, online services, patch schedules, and store listings change. Verify critical details (pricing, system requirements, regional availability) with publishers and storefronts before you buy. Affiliate links, where present, help support our editorial work and are labelled in our affiliate disclosure.
Comments
Loading comments…




