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12 posts with this tag.

Frogblock launches May 28 on Steam. The iOS puzzle hit earns 4.8 stars before the PC port. 100+ levels, 4 worlds, no ads, full controller support.
· 7 min read

TetherGeist complete guide — Azae system, mushroom mechanics, ball-banking, checkpoint strategy, and difficulty curve from first screen to finish.
· 10 min read

Scoundrel card game on Steam: 44 shuffled cards, 2-5 minute runs, blades dull after kills. No meta-progression. $2.99 dungeon crawler by senator.ovh.
· 6 min read

Greenhearth Necromancer review — Silverstring Media's necromancy-farming sim. Living and undead plants, Lindsay Ishihiro's writing, and a 7.5 from us.
· 8 min read

Wax heads guide to matching customers with records — 80+ albums, 60+ NPCs, Phonogram tips, and the Dialogue Tracker explained for Repeater Records.
· 13 min read

TetherGeist tips covering each Azae mechanic, angle-reading for mushroom power, checkpoint strategy, and how to push through the game's hardest screens.
· 9 min read

Early access games worth buying in May 2026: six picks including Windrose and Subnautica 2, with real content counts and honest risk assessments.
· 14 min read

TetherGeist review — O. & Co. Games' debut precision platformer uses a spiritual tether to craft movement puzzles that click like nothing else in 2026.
· 8 min read

Everything is crab game launches May 8, 2026 at $9.99 — 125+ evolutions, 4 biomes, carcinization mechanic that rewards going full crab. Here's what to know.
· 8 min read

All Hail the Orb ending explained: the 1B Devotion finale, April 22 post-story patch, and which achievements need finishing before the last Obelisk stage.
· 7 min read

All Hail the Orb tips guide for beginners: system unlock order, alchemy bench priorities, and the one scenario that can lock you out of achievements.
· 8 min read

All Hail the Orb achievement guide: all 46 listed, 4 hidden ones explained, and what the April 22 patch changed for post-story cleanup runs.
· 9 min read