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GuideAbiotic Factor

Abiotic Factor Pets: All 25 Pets, Mutations, Best Picks

Twenty-five entries, one taming route that needs chemistry, and three-feed mutation recipes that never change. Tareccary is the pet worth the effort.

VerdictStart with a Pest from a Pest Trap, tame a Peccary once you can brew a Pheromone Flask, and mutate it into a Tareccary for the Companion Pet Slot. Bed every other pet.

19 min readBy Dani TorresUpdated todayLast reviewed

Abiotic Factor pets come to 25 entries right now: 23 obtainable variants plus two armor-set summons. We'd only build around three of them. Tareccary is the one to fight beside you, Mushroom Peccary keeps you alive, and Peccary Sow is the base pet worth a bed. Feeding mutations are fixed three-serving recipes (a Peccary fed three Giganto Tinctures becomes a Tareccary), so once you know the item, nothing is left to luck. If your list comes up short, you're probably missing the Leyak Pest or the two armor summons.

Abiotic Factor facility corridor with a utility vehicle and stacked base structures beneath GATE signage

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About the game

Abiotic Factor

Updated 2026-10-20: Community Update 5 still isn't out. Deep Field's October 15 Year 2 roadmap is a single image with no release date, and the latest build is still the July 27 hotfix, so the 25-entry count and every recipe below stand. CU5's teased Anteverse 1 pet will be added when it ships.

TL;DR: The current list is 25 entries: 23 pet variants across 9 Pests, 8 Peccaries, 3 Skinks, and 3 Lamogi, plus Exor Spirit and Mystagogue Drone as armor summons. Tareccary is the best general combat pick, Mushroom Peccary is the best support pet, and Peccary Sow is the best base utility pet.

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Abiotic Factor pets: quick answer

The fastest early route is a Pest Trap for a Pest. A Skink can use a Pest Trap followed by three Anteverse Wheat, or five Net Launcher hits. A Peccary needs a Pheromone Flask followed by three Anteverse Wheat. A Lamogi starts by growing a Lamogi Cartridge in a Digital Garden Plot. The two armor summons come from wearing full armor sets, not taming.

For the chemistry materials behind the Flask, use the Abiotic Factor Chemistry Guide: Cosmic Companions 2026. The short version is that Pests and Skinks can start your collection before chemistry, while Peccaries cannot. The complete guide hub places that unlock in the wider facility path.

*Video: "Harnessing Pets in Abiotic Factor!", Deep Field Games official YouTube channel*

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Current roster and Community Update 5 status

The official wiki currently groups 25 entries into four pet families and two armor summons. The latest released build in the official Steam news feed when checked on October 20, 2026 is Hotfix v1.4.0.28206, from July 27. Community Update 4 supplied the latest released roster additions. Community Update 5 has teased another pet but is still upcoming, so it does not change this count. Deep Field's September 26 status report says only that "From the mists of Anteverse 1, a new pet approaches," and that the update's centerpiece is a Mod Editor built with mod.io, which will let players create "unique pets" of their own. The October 15 "New Abiotic Factor Roadmap" post adds no pet details in text: it presents the Year 2 roadmap as an image and signs off to "get back to writing up some modding guides." Our Entropic Break delay and mod support news covers the wider schedule around that update.

  • Pests: 9 variants
  • Peccaries: 8 variants
  • Skinks: 3 variants
  • Lamogi: 3 variants
  • Armor summons: Exor Spirit and Mystagogue Drone

Community Update 4 added Speedogi, Sir Ogi, and Verdant Skink. The official Community Update 4 notes identify those additions, while the September 26 status report still describes Community Update 5 as upcoming and teases a new pet from the mists of Anteverse 1. No released CU5 roster addition exists yet, so 25 is the number to trust.

For the wider update progression around chemistry, portal worlds, and facility unlocks, the Abiotic Factor complete guide hub is the better companion reference.

If you are collecting pets before leaving the facility, the Abiotic Factor portal worlds guide explains the preparation that keeps a leveled companion alive away from its bed.

Key takeaways

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Three rules matter more than the full list: each family has its own acquisition route, mutations are fixed three-feed recipes, and a bed is the only fully safe place for a pet outside the Companion Pet Slot.

  • 25 roster entries: 23 obtainable pet variants plus two armor-set summons.
  • Leyak Pest is real: it is the ninth Pest variant, and older roster counts often leave it out.
  • A Pest Trap is an early route: capturing and picking up a Pest can tame it without chemistry.
  • Peccary taming is chemistry-gated: throw a Pheromone Flask, then offer three Anteverse Wheat.
  • Mutations are deliberate: feed the correct base pet the listed item three times. Craft-only variants are separate routes.
  • Level 20 is the cap: pets become hungry every 8 in-game hours and keep their XP and level through a mutation.
  • The Companion Pet Slot is the safest field option: a slotted pet can enter DBNO without permanent death. A free-roaming non-companion pet can still die after its recovery window.
  • Best by job: Tareccary for frontline combat, Mushroom Peccary for support, Peccary Sow for milk, and Enlightened Pest for compact ranged damage.

GODEEPER: Chemistry is the gate for Peccary taming and several of the strongest mutation items. The Abiotic Factor Chemistry Guide lists the distillation and Flask path separately so this page can stay focused on pets.

Complete Abiotic Factor pets table

The table below combines the official wiki categories with each pet page's acquisition route and documented function. “Three accepted foods” means three Anteverse Wheat, Nachos, or Bread for a wild creature that accepts the general taming route. The base Peccary answer uses Anteverse Wheat because it is the clearest and most reliable route listed for that family. If the facility systems are new to you, the beginner guide explains the early crafting context.

PetHow to obtainWhat it does
PestCapture it in a Pest Trap and pick it up, or pacify it with a Pheromone Flask and offer three accepted foods.Basic leap-attacker and the starting point for Pest mutations.
Carbonated PestFeed a tamed Pest three Sodas.Keeps the Pest attack pattern and can trigger a fizzy explosion on hit.
Electro PestCapture a wild Electro Pest in a Pest Trap or craft the Electro Pest item.Occasionally causes an electric explosion on hit.
Enlightened PestFeed a Pest three Shadowberries or three slices of Shadowberry Pie.Fires a laser and carries a 30 HP Hardlight Shield.
Leyak PestFeed a Pest three slices of Creepy Meat Pie.Floats, swipes, and can teleport onto enemies like a small Leyak.
Magma PestFeed a Pest three Boiling Distillations.Adds fire damage and a small fiery explosion to hits.
Rattus PestisCraft the Rattus Pestis item.Can steal a limited enemy item pool and can inflict Bleeding.
Snow PestCapture a wild Snow Pest or feed a Pest three Frozen Essences.The wiki lists no combat change from a regular Pest.
Volatile PestCapture a wild Volatile Pest or feed a Pest three Plutonic Bloods.Can trigger an acid-burn explosion on hit.
PeccaryThrow a Pheromone Flask, then offer three Anteverse Wheat.Large field fighter with bites, claws, lunges, and a charge.
Electro PeccaryCraft the Electro Peccary item.Adds a shock ring and chain lightning to nearby enemies.
Mushroom PeccaryTame a wild one with a Flask and three Anteverse Wheat, or feed a Peccary three Carbuncle Mushrooms or Gooey Mushroom Soups.Grants nearby players the Mycobuddy buff (about 33% more healing received), has a 12m healing aura, and grows a Carbuncle Mushroom over 5 in-game days.
Peccary AlphaTame a wild Alpha with a Flask and three Anteverse Wheat. It is not a mutation.Uses Peccary attacks with slightly higher listed base stats (180 HP head and torso against 170).
Peccary SowTame a wild Sow with a Flask and three Anteverse Wheat, or feed a Peccary three Space Lettuces.Produces milk with a Test Tube every 8 in-game hours.
Snow PeccaryTame a wild one with a Flask and three Anteverse Wheat, or feed a Peccary three Frozen Essences.Applies Frosted effects and can freeze nearby players who crowd its target.
TareccaryFeed a tamed Peccary three Giganto Tinctures.High durability, a health-steal attack, and Bleeding.
Volatile PeccaryFeed a Peccary three Plutonic Bloods.Can trigger an acid-burn explosion on hit.
SkinkLure it into a Pest Trap and feed it three Anteverse Wheat, or hit it five times with a Net Launcher.Ranged acid attacker.
Magma SkinkFeed a Skink three Boiling Distillations.Ranged fire attacker.
Verdant SkinkFeed a Skink three Carbuncle Mushrooms.Fires healing projectiles and can grow Carbuncle Mushrooms over time.
LamogiGrow a Lamogi Cartridge in a Digital Garden Plot.Battle-charges the nearest enemy and keeps pushing into it to deal damage.
SpeedogiFeed a Lamogi three Mug of Coffee or three Speedy Tinctures.Keeps Lamogi attacks and moves faster.
Sir OgiCraft the Sir Ogi item.Keeps Lamogi attacks with a more durable body.
Exor SpiritWear the full four-piece Exor Armor Set. This is a summon, not a tameable pet.Fights with spear thrusts and ranged energy bolts.
Mystagogue DroneWear the full four-piece Mystagogue Armor Set. This is a summon, not a tameable pet.Follows in combat and projects a continuous laser beam.

A blue, pixel-textured creature with an angry face and floating hearts being petted by a scientist's hand Image: Community Update #4 announcement, Deep Field Games (Steam). "Cultivate new friends!": the Lamogi is grown from a Cartridge in a Digital Garden Plot.

The split matters: the first 23 entries are pet variants you obtain through capture, taming, mutation, or crafting. Exor Spirit and Mystagogue Drone are armor-based combat summons. Neither can be fed, leveled, mutated, or placed in the Companion Pet Slot.

GATE Compendium screen open on the Peccary entry, with a creature illustration and the specimen list down the left side Image: Deep Field Games (official Abiotic Factor Steam group image). Each Peccary variant gets its own Compendium designation, which is why they count as separate roster entries.

Abiotic Factor pet mutations: every verified path

Mutations are not random breeding. Feed the correct base pet three servings of the required item, waiting for its normal feeding window when it is no longer hungry. The official wiki says the pet keeps its XP and level after changing. A wild variant or a craft-only variant can be a separate acquisition route, so do not feed a mutation item to an already-mutated pet and expect another result.

Base petFeed three times or craftResultDocumented effect
Pest3 SodasCarbonated PestFizzy explosion on hit.
Pest3 Boiling DistillationsMagma PestFire damage and a small fiery explosion.
Pest3 Plutonic BloodsVolatile PestAcid-burn explosion on hit.
Pest3 Frozen EssencesSnow PestSame attacks as a regular Pest, per the wiki.
Pest3 Shadowberries or 3 slices of Shadowberry PieEnlightened PestLaser attack and a 30 HP Hardlight Shield.
Pest3 slices of Creepy Meat PieLeyak PestFloating attacks and teleporting onto targets.
PestCrafting recipeElectro PestOccasional electric explosion on hit.
PestCrafting recipeRattus PestisEnemy-item theft and Bleeding chance.
Peccary3 Carbuncle Mushrooms or 3 Gooey Mushroom SoupsMushroom PeccaryMycobuddy healing buff, healing aura, and Carbuncle Mushroom growth.
Peccary3 Space LettucesPeccary SowMilk production with a Test Tube.
Peccary3 Frozen EssencesSnow PeccaryFrosted effects and freeze pressure.
Peccary3 Giganto TincturesTareccaryHigh durability, health steal, and Bleeding.
Peccary3 Plutonic BloodsVolatile PeccaryAcid-burn explosion on hit.
PeccaryCrafting recipeElectro PeccaryShock ring and chain lightning.
Skink3 Boiling DistillationsMagma SkinkRanged fire attack.
Skink3 Carbuncle MushroomsVerdant SkinkHealing projectiles and mushroom growth.
Lamogi3 Mug of Coffee or 3 Speedy TincturesSpeedogiFaster movement with Lamogi attacks.
LamogiCrafting recipeSir OgiMore durable Lamogi-style fighter.

The important exception is the acquisition method, not the mutation rule. Electro Pest, Rattus Pestis, Electro Peccary, and Sir Ogi use crafting recipes. Peccary Alpha is captured in the wild, and the wild Snow, Volatile, and Mushroom variants can also bypass mutation materials. The official Pets page and its linked Pest, Peccary, Skink, and Lamogi pages are the source of the recipe map. Keep the chemistry guide open if you are preparing several mutation items at once.

How to tame a Peccary in Abiotic Factor

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The Peccary route is simple once chemistry is unlocked: make a Pheromone Flask, pacify the animal, then feed three Anteverse Wheat. The Flask does not finish the tame by itself. The three feeding interactions are the part that turns a wild Peccary into a pet.

1. Make the Pheromone Flask: At a Chemistry Bench, mix 6 Alien Distillation, 4 Mycological Distillation, and 4 Brainy Distillation. The Chemistry Guide explains how to produce those distillations if the recipe is not yet visible.

2. Find the right Peccary: Approach a standard Peccary or a variant that accepts the wild taming route. Keep the Flask selected so you can pacify it before it charges.

3. Throw the Flask: Hit the Peccary with the Flask cloud. It briefly pacifies eligible lower-order Anteverse creatures, creating the safe window for feeding.

4. Offer three Anteverse Wheat: Hold the wheat and offer it to the pacified Peccary. Repeat the feeding interaction three times. Do not assume one Flask plus one food completes the tame.

5. Protect the new pet: Put it in the Companion Pet Slot for field work or place it in a pet bed at base. A free-roaming, non-companion pet is still exposed once it leaves the bed.

The standard Peccary is the best starting point for mutations because the feeding table is built around that base form. If you only want milk, look for a Sow or mutate with Space Lettuces. If you want a combat tank, save three Giganto Tinctures for Tareccary instead of spending them on general leveling food.

Step-by-Step: start and raise a first pet

1. Choose the family: Start with a Pest if you need an early combat helper. Choose Peccary for the strongest frontline and resource variants, Skink for ranged attacks, or Lamogi if you have reached its Digital Garden route.

2. Unlock the capture route: Build a Pest Trap for a Pest. Use a Flask and three Anteverse Wheat for a Peccary, or a Pest Trap and three Anteverse Wheat for a Skink. Five Net Launcher hits also tame a Skink. Grow a Lamogi Cartridge in a Digital Garden Plot. The Abiotic Factor beginner guide helps place these unlocks in facility progression.

3. Tame before mutating: Complete the capture or feeding sequence first. Mutation foods are not a substitute for taming a base pet.

4. Feed on the eight-hour cycle: Offer food when the pet is hungry. The level cap is 20, and mutation preserves the XP and level already earned.

5. Pick the mutation intentionally: Use the tables above instead of testing rare items at random. Three correct servings produce the listed result; craft-only variants need their item recipe.

6. Equip or bed the pet: Use the Companion Pet Slot before a dangerous expedition. Leave resource producers in a pet bed instead of letting them roam around the base.

Best pet ranking: what to use for each job

There is no universal best pet, but Tareccary is my default combat recommendation. The wiki gives it twice the HP of a regular Peccary pet, harder claws with a small chance to cause Bleeding, and a health-steal attack. Players agree: one called it "the best tank in the game," though they added that healing it back up costs "a silly amount of resources/time" because healing items give fixed amounts. Another, who had only kept a Sow for milk, wrote after mutating a Tareccary: "I have to say that I wish I had done it sooner." Mushroom Peccary wins support, Peccary Sow wins base utility, and Enlightened Pest wins compact ranged damage. This ranking uses documented functions and practical tradeoffs, not an invented DPS spreadsheet.

RankBest forPetWhy it earns the spotMain tradeoff
1General combatTareccaryHigh durability plus health steal and Bleeding keep it useful in long fights.Requires three Giganto Tinctures and a base Peccary.
2Base supportMushroom PeccaryHealing support, an aura, and Carbuncle Mushroom growth cover more than damage alone.Its value is strongest when it is deployed or bedded near the base.
3Compact combatLeyak PestIts floating attacks and teleporting pressure let a small companion reach awkward targets.It needs three slices of Creepy Meat Pie unless you find a wild one.
4Ranged combatEnlightened PestLaser damage plus a Hardlight Shield makes it a strong small-space fighter.It is less durable than a Peccary frontline.
5Groups of enemiesElectro PeccaryThe shock ring and chain lightning add value when enemies cluster.It is crafted rather than fed from a base Peccary.
6Base resourcesPeccary SowMilk every 8 in-game hours gives it a job no damage-focused pet can replace.Its utility is better at home than in a boss fight.
7Ranged elemental damageMagma SkinkFire attacks give a ranged option when you do not want a large body blocking a corridor.It needs a Skink and three Boiling Distillations.
8Loot utilityRattus PestisStealing enemy items and adding Bleeding can pay off during repeated fights.Its value depends on the enemies you are farming.

For the direct “best Peccary” answer, choose Tareccary for combat, Mushroom Peccary for healing support, Peccary Sow for base production, or Electro Peccary for groups. Peccary Alpha is the practical wild alternative when you have not made mutation materials yet. The Tarasque boss guide is a useful stress test for the difference between a durable frontline companion and a fragile ranged pet. The complete guide hub is useful when you want to compare pet investment with other late-game upgrades.

Black and white concept sketch of a spiny, long-tailed Peccary labeled in handwriting Image: Peccary concept art, Deep Field Games (official X account). A visual reference for the family, not a gameplay screenshot.

GODEEPER: New players can pair this roster with the Abiotic Factor Beginner Guide. It covers first-base priorities and facility survival, which makes it easier to decide whether your next resource should go to a Pheromone Flask, a pet bed, or a combat upgrade.

Feeding, leveling, and the level 20 cap

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Pet progression is time-gated rather than mysterious. A pet becomes hungry every 8 in-game hours, or about 16 real-time minutes, and feeding supplies its XP. The official wiki's leveling math puts the cap at level 20 and a minimum of 38 feeds when every feed supplies 60 or more hunger, which takes 13 full in-game days when the final feed day is excluded.

Use the schedule this way:

  • Feed when hungry: Offering food before the hunger window does not let you chain-feed a pet immediately.
  • Use strong food for leveling: Food worth 60 or more hunger reaches the documented feed minimum. Lower-value food still works, but takes longer.
  • Mutate after the base pet has earned progress: The resulting pet keeps its XP and level, so a mutation does not erase the time already invested.
  • Do not confuse leveling with taming: A wild Peccary still needs the Flask and three taming feeds before mutation foods are relevant.

The Abiotic Factor complete guide hub has the broader progression context. If you are carrying a companion into a new portal world, the portal worlds guide covers the hazards around that decision.

DBNO, the Companion Pet Slot, and pet beds

Hotfix v1.3.0.26036 changed the recovery rule. All pets now enter Down But Not Out, or DBNO, after lethal damage from most sources. A non-companion pet can bleed out and die permanently after 30 seconds if nobody revives it. A companion-slot pet has the collar protection and cannot permanently die, although you still need to revive it before it can fight again.

The safest base arrangement is simple:

  • Field fighter: Put the active pet in the Companion Pet Slot. The collar protects it from permanent death, but it returns from revival at roughly 25% health, so pull it out of the next fight until it recovers.
  • Resource producer: Put a Peccary Sow, Mushroom Peccary, or spare mutation in a pet bed. A pet resting in its bed is held in place and cannot be harmed.
  • Free-roaming backup: Treat an unequipped pet outside its bed as vulnerable. The 30-second DBNO window is a recovery chance, not permanent protection.

The latest 1.4.0.28206 hotfix also fixed cases where pets not assigned as companions disappeared on a tram and added a safe teleport for pets that fell into a death pit. That is useful maintenance, not a replacement for the bed and Companion Slot rules. The official Cosmic Companions patch notes describe the original companion collar and pet systems.

The Pet Pointer is another practical safety tool. Community Update 4 added commands to direct a pet to attack, hold position, or return. Use hold before opening a door or crossing a hazard rather than letting a companion chase an enemy into a second room. The portal worlds guide is especially useful before taking a leveled pet away from a bed.

Tips for a safer pet collection

The best pet setup is usually one active fighter, one bedded producer, and one mutation project. That keeps the Companion Pet Slot focused on survival while the base pets do their jobs without wandering into hazards.

  • Reserve the Companion Pet Slot for the pet you actually want to risk in combat. Swapping in a full-health backup is safer than repeatedly reviving a companion at 25% health.
  • Use pet beds for every non-companion pet. A nearby pet is not the same as a bedded pet.
  • Save mutation items before feeding. Three correct servings are required, so do not spend the third item on a general hunger feed if you are building toward a mutation.
  • Use the Pet Pointer's hold and recall commands. This keeps a melee pet from charging through a hazard while you reload or heal.
  • Consider the Core Companion trinket. The wiki lists it as increasing "the max health and damage of all pets by 50%," which makes it a strong field upgrade.
  • Use Pest Wheels deliberately. Pests and Skinks can be placed in them, but they do not automatically seek the wheel, so assign the pet rather than expecting passive behavior.
  • Check the pet state after a fast-travel transition. The latest hotfix fixed several disappearance cases, but a quick head count costs less than rebuilding a leveled mutation.

The Abiotic Factor beginner guide covers base placement and early crafting, while the complete guide hub links the other systems that compete for the same chemistry and farming materials.

Our take

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Abiotic Factor's pet system rewards planning more than luck: every mutation is a fixed three-feed recipe, the level cap takes at least 38 feeds, and the difference between a bedded or slotted pet and a roaming one is the difference between a setback and a permanent loss. We'd put the chemistry work into one Tareccary before collecting anything else. It earns the top combat spot on its documented stats, players back that up, and the real cost is keeping it healthy, so give it the Companion Pet Slot. Collect the rest for the Compendium, not for combat.

Frequently Asked Questions

How many pets are there in Abiotic Factor?

The current roster has 25 entries: 23 obtainable pet variants across 9 Pests, 8 Peccaries, 3 Skinks, and 3 Lamogi, plus Exor Spirit and Mystagogue Drone as armor summons. Community Update 5's teased pet is not live in this count.

Do you need the chemistry system to get a pet in Abiotic Factor?

No. A Pest can be captured with a Pest Trap, while a Skink can use a trap and three Anteverse Wheat or five Net Launcher hits. Peccaries require a Pheromone Flask, and Lamogi starts from a Lamogi Cartridge in a Digital Garden Plot.

How do you tame a Peccary in Abiotic Factor?

Throw a Pheromone Flask at a Peccary, then offer three Anteverse Wheat. The Flask recipe uses Alien, Mycological, and Brainy Distillation at a Chemistry Bench.

How do Abiotic Factor pet mutations work?

Feed the correct base pet three servings of its listed mutation item. The pet keeps its XP and level after mutating. Electro Pest, Rattus Pestis, Electro Peccary, and Sir Ogi use crafting routes instead of this feeding sequence.

What is the best pet in Abiotic Factor?

Tareccary is my combat pick for its durability, Bleeding, and health-steal attack. Mushroom Peccary is the support pick, Peccary Sow is the base-utility pick, and Enlightened Pest is the best compact ranged option.

What is the max pet level in Abiotic Factor?

Pets become hungry every 8 in-game hours, gain XP from feeding, and cap at level 20. Using food worth 60 or more hunger takes a minimum of 38 feeds, or 13 full in-game days excluding the final feed day.

Can Abiotic Factor pets die permanently?

Companion-slot pets enter DBNO and do not permanently die. Other pets have 30 seconds to be revived after DBNO unless they are resting in a pet bed, where they cannot be harmed. Keep base producers bedded.

Which Abiotic Factor pet produces milk?

Tame or mutate a Peccary Sow, wait 8 in-game hours, then hold a Test Tube at it when the milk prompt appears. The Sow is the pet to choose when base utility matters more than raw damage.

References

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About the author

Dani Torres

GameBrief's byline for industry news, patch notes, studio announcements and esports results. Tight sentences, dated facts.

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