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GameBrief · Features
Mina the Hollower how long to beat? 20 to 30 hours for the main story, 30+ for 100%, and 100+ across the NG+7 ladder. Full breakdown by playstyle.

If you're deciding whether to start Yacht Club's gothic new adventure this weekend, the Mina the Hollower how long to beat question has a frustratingly honest answer: it depends on how you play. Two people can finish the same game 10 hours apart, and both ran it correctly. Here's the full breakdown by playstyle, with the numbers that actually matter before you commit.
TL;DR: Mina the Hollower runs 20 to 30 hours for a first playthrough, 32 to 40 hours for full completion (all 50 achievements and secrets), and 100+ hours if you grind every New Game Plus cycle up to NG+7. The wide main-story range comes from the nonlinear, burrow-gated map, not from padding. Difficulty modifiers can shave hours off boss retries.
A first playthrough of Mina the Hollower takes 20 to 30 hours. Stick to the critical path and skip optional rooms and you finish near 20. Explore thoroughly, chase secrets, and learn boss patterns the hard way, and you reach 30. Full 100% completion runs 32 to 40 hours, and the New Game Plus ladder up to NG+7 stretches the game past 100 hours for committed players.
Yacht Club Games built Mina the Hollower as their first new IP since Shovel Knight, and lead developer Sean Velasco has called it "Yacht Club's Zelda" to Shovel Knight's "Mario." That framing matters for your playtime estimate. Shovel Knight was linear, so its length was predictable. Mina is a top-down, nonlinear action-adventure where the map opens up based on tools you unlock, and that structure is exactly why the main-story range is so wide.
A focused run that heads straight for required bosses and ignores side rooms clears in roughly 18 to 22 hours. A standard run, where you poke at obvious secrets and backtrack a little, settles around 25 hours. Players who scan every wall for breakable bricks and burrow under suspicious gaps will spend close to 30 hours on the first clear alone.
The pacing front-loads its friction. The opening hours feel opaque because the game refuses to point the way, and an early miniboss specifically tests your burrow timing before you have muscle memory for it. Get past that wall and the back half flows faster, because by then you read tells and route the map on instinct.
Caption: Boss tells are the single biggest variable in your playtime, since reading the wind-up turns a 40-minute wall into a three-minute fight.
GODEEPER: If the early skill walls are eating your time, the friction points and burrow mechanics are worth reading before you start. Mina the Hollower Tips: 14 Things to Know Before You Play →
Going for 100% in Mina the Hollower means clearing all 50 achievements, finding every hidden room, and beating the optional bosses the critical path lets you skip. Budget 32 to 40 hours for this, and that figure assumes you already know the burrow timings from a first clear or a guide.
The completion time balloons for two reasons. First, secrets sit behind abilities you only get later, so genuine 100% requires backtracking through earlier areas once your toolkit is complete. Second, several achievements are tied to boss performance rather than simple collection, so a clean completionist run rewards mastery, not just patience. A new player hunting everything blind, without a checklist, can easily cross 40 hours before the last achievement pops.
If you're the type who treats a map as a checklist, the good news is that Mina respects that instinct. The world is dense enough that thorough exploration keeps surfacing new things well into the back half, rather than padding the runtime with empty corridors.
This is where Mina the Hollower separates itself from most indie action-adventures on length. New Game Plus doesn't stop at one cycle. It scales to NG+7, and each step up changes the run rather than just inflating enemy health.
Every cycle reshuffles item placement, mirrors the world layout, and remixes difficulty settings, so a deep NG+ run isn't the same map seven times. It's closer to seven remixes of the same game. A player who climbs the full ladder, learning each shuffled layout, can spend 100 hours or more in Mina total. For replay-focused players, that's the headline number, and it's the strongest argument that the $19.99 price tag undersells the content.
Caption: NG+ reshuffles which tools you find and when, so the route you memorized on your first run rarely survives into the next cycle.
GODEEPER: Wondering whether the length is worth your time at all? Our full verdict covers difficulty, craft, and value. Mina the Hollower Review: Yacht Club's Gothic New World →
Two levers move your final number more than anything else, and both are worth understanding before you start.
The first is difficulty. Mina is harder than Shovel Knight, and the game is built so boss fights feel impossible until the pattern clicks. On default settings, a single skill-wall boss can cost a new player 30 to 60 minutes of retries. The accessibility modifiers (less damage taken, more currency, health recovery after fights) exist precisely for this, and turning them on for a wall you find frustrating rather than instructive can cut hours off a stalled run. Used well, they shorten the bad time without removing the good challenge.
The second is exploration appetite. Because the map is nonlinear and ability-gated, the difference between a critical-path player and a completionist is not a few minutes, it is the difference between 20 hours and 40. Neither is wrong. If you want the story and the boss gauntlet, head for objectives and you'll finish in a tidy weekend. If you want to wring out every secret, the game has the density to reward dozens of extra hours.
A practical tip from the friction points: treat rooms you can't fully clear as exactly that, and move on. Forcing progress against an ability gate you haven't unlocked is the most common way new players inflate their own playtime without meaning to.
How long does Mina the Hollower take to beat? A first playthrough runs 20 to 30 hours. Rush the critical path and you can finish near 20. Explore the nonlinear world properly and you land closer to 30. The wide gap is by design, since the map hides progress behind abilities you find later.
How long is a completionist run of Mina the Hollower? Plan for 32 to 40 hours to clear all 50 achievements, every secret room, and the optional bosses. That number assumes you already know the burrow timings. New players hunting secrets blind will push past 40 hours.
How many hours is New Game Plus in Mina the Hollower? NG+ scales all the way to NG+7. Each cycle reshuffles items, mirrors world layouts, and remixes difficulty. A dedicated player chasing every cycle can spend 100 hours or more in the game.
Is Mina the Hollower a long game? For a top-down action-adventure at $19.99, yes. The 20 to 30 hour main story sits well above most indie titles in the genre, and NG+7 adds dozens of hours for replay-focused players.
Does difficulty change how long Mina the Hollower takes? It does. Boss skill walls can add hours of retries on default settings. The accessibility modifiers (reduced damage taken, extra currency, post-fight healing) cut attempt counts on the hardest fights and shorten a frustrated run noticeably.
How long are the boss fights in Mina the Hollower? Individual bosses take a few minutes once the pattern clicks, but learning the tell can cost a new player 30 to 60 minutes per skill-wall fight. The early miniboss that tests burrow timing is the first real time sink.
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Games Critic
Games writer and reluctant optimist who has reviewed over 400 titles across 9 years. Irish, currently in Berlin. Has strong opinions about tutorial design.
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