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9 posts with this tag.

Cursemark review: 95% positive at launch, 7 spell schools and rune-driven builds. CLYDE games hits Early Access with a strong foundation at $12.74.
· 7 min read

Fatekeeper how long to beat in Early Access is about 2 hours. Paraglacial targets 15 hours for the 1.0 release, with intro pricing at $7.99 until June 16.
· 5 min read

Subnautica 2 lore: new planet, no Ryley Robinson, story ends at the Observatory. What's confirmed in EA, Alien Ruins setup, and the open timeline.
· 9 min read

Mina the Hollower how long to beat: 20-30 hours, 32-40 for 100%. The range comes from the nonlinear map, boss skill walls, and NG+7 replayability.
· 7 min read

Mina the Hollower review: Yacht Club's six-year gothic action-adventure at $19.99. Harder than Shovel Knight, denser than it looks, and deliberately so.
· 8 min read

Frogblock launches May 28 on Steam. The iOS puzzle hit earns 4.8 stars before the PC port. 100+ levels, 4 worlds, no ads, full controller support.
· 7 min read

Farm to Table game launches May 9 in Early Access: indieGiant's farming and restaurant hybrid. Here's what's in the build and whether to buy it.
· 5 min read

Dead as disco early access launches May 5 from Brain Jar Games: rhythm beat 'em up with 25+ tracks, custom music support, and ~1 year EA roadmap.
· 8 min read

Windrose Ashlands release date: Kraken Express said 'at least 6 months' on April 29, so late October 2026 at the earliest. What's confirmed and how to prep.
· 8 min read