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GuideScrap Mechanic

Scrap Mechanic New Enemies: Every Bot Confirmed in 1.0

14 min readBy Finn CallowayUpdated 2 days ago
A tripod-legged Red Explosive Totebot with two stacked red explosive canisters stands on a warehouse floor near smaller robots
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About the game

Scrap Mechanic

Axolot Games · Axolot Games

Scrap Mechanic new enemies are more numerous than anyone, including the developer, has actually named in public. Two articles already live on this site repeat the same confirmed line, that the 1.0 update "more than doubles" the bot roster, and both name exactly one of the arrivals: the Red Explosive Totebot. Neither lists what else is out there. That's not an oversight. Axolot Games never published a full 1.0 Survival roster.

Updated 2026-10-05: Current official announcements now name additional bot capsule types and seekerbot, so this guide separates developer-confirmed facts from community-reported 1.0 sightings.

TL;DR: Axolot's July 24, 2026 launch notes say the bot count "more than doubles" from five and name Red Explosive Totebot, but give no exact total. Later official notes name Minerbot, Green Tapebot, Yellow Tapebot, Blue Totebot, Yellow Totebot, Cablebot, Cablebot Multi, Red Totebot, and seekerbot without defining which are new Survival enemies. Trash Bot, Tomato Bot, Potato Bot, Seed Bot, and Yellow Totebot have additional community or preview evidence, not equal developer confirmation. Farmbots and plain green Totebots predate 1.0.

What are Scrap Mechanic's new enemies in 1.0? (quick answer)

Axolot's launch notes name one new enemy outright, the Red Explosive Totebot, and describe the rest only as "these new bots." Cross-checking the developer's own screenshots against dated player footage identifies community reports for Trash Bot, Tomato Bot, Potato Bot, Seed Bot, and a Yellow Totebot variant, but those reports do not turn into developer confirmation. A handful of additional bots are visible in Axolot's own official images but have no confirmed name from any source.

Key takeaways

  • Axolot's own words: "Previously, we only had five bots in Survival mode, but that number more than doubles with this update." No exact total was ever given.
  • The Red Explosive Totebot is the only bot Axolot names directly, and the studio calls it "highly problematic" in its own patch notes.
  • Five additional names are reported through independent, dated player accounts: Trash Bot, Tomato Bot, Potato Bot, Seed Bot, and Yellow Totebot. Axolot does not confirm all five as new 1.0 Survival enemies.
  • Farmbots and plain green Totebots are returning enemies, not new ones. Both are confirmed in Scrap Mechanic footage from years before 1.0.
  • Some new bots can dig through Claygun terrain, according to Axolot's own warning. The patch notes don't say which ones.

Overview: why nobody has published a full list

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This is worth stating plainly before the roster breakdown, because it changes how you should read everything after it. Axolot's July 24, 2026 announcement, "Scrap Mechanic 1.0 and Drilling Thunder! NOW AVAILABLE!", spends one paragraph on the new enemies: "Previously, we only had five bots in Survival mode, but that number more than doubles with this update! These new bots create some really interesting encounters and encourage creative new combat and defense gameplay." That's the entire official launch description. The launch hotfix notes over the next ten days (1.0.1 through 1.0.5) do not name a new bot. Current official announcements later name Minerbot, Green Tapebot, Yellow Tapebot, Blue Totebot, Yellow Totebot, Cablebot, Cablebot Multi, and Red Totebot capsules, and mention seekerbot stability fixes, but they do not map those names to a complete new 1.0 Survival roster.

That leaves a gap between what the developer confirmed (more than double of five, so at least eleven bots total) and what a player actually needs to know before walking into a fight. If you're new to the game entirely, start with our Scrap Mechanic beginner guide before this enemy roster, since fighting anything on this list assumes you already know the Claygun basics covered there. Community wiki pages for Scrap Mechanic exist, but this guide couldn't confirm any of them were reliably current for 1.0 at the time of research, and a stale wiki page is worse than an honest gap, since it reads as confirmed when it might just be old. So this guide built the roster from three sources instead: Axolot's own patch-notes screenshots (viewed directly, not assumed from a filename), and two categories of dated player footage, veteran creators who played Scrap Mechanic for hundreds of hours before 1.0 and can say what's actually new, and creators who posted dedicated fight guides for a specific enemy within days of launch.

Verifying a roster this way is slower than copying a wiki category page. It's also the only way to avoid inventing names for bots nobody has actually confirmed, which is a real failure mode for AI-assisted game guides specifically. If a name below isn't backed by a direct quote or a dated source, it isn't included as fact. The same discipline applies to Core Crusher's weapon and identity roster, another recently-launched game where an unverified wiki number would have been faster to write and wrong.

GODEEPER: Scrap Mechanic isn't the only survival game where getting the enemy order right takes actual source-checking instead of copying a wiki category page. Valheim Boss Order: All 7 Bosses & How to Summon Them →

The Red Explosive Totebot: Axolot's own warning

Start here because it's the one new enemy Axolot names in the launch notes. They read: "Caution! Be extra careful with the Red Explosive Totebot. He is highly problematic, and we strongly recommend prioritizing him in all combat situations." That's unusually direct language for a studio that otherwise describes its own update in marketing copy.

The official screenshot Axolot posted alongside that warning shows exactly what the name implies: a tripod-legged red bot with two stacked, glossy red canisters on its body, each stamped with a yellow explosion-hazard icon. Two smaller green robots and a yellow-accented bot are visible in the background of the same shot, standing on a warehouse floor marked with hazard striping, which places this enemy inside one of Drilling Thunder's new indoor facility areas rather than the open farmland the original five bots patrol. The design logic is blunt: shoot the red canisters from range, don't let it close the distance, and don't fight it near anything you can't afford to lose to a blast radius.

A tripod-legged Red Explosive Totebot with two stacked red explosive canisters stands on a warehouse floor near smaller robots The Red Explosive Totebot from Axolot's own 1.0 patch notes, the only new enemy the developer names and warns about directly.

Our Scrap Mechanic beginner guide already covers the Claygun angle on this: Axolot's patch notes separately warn that "some bots can dig now," which means a clay wall built to box out a Red Explosive Totebot isn't guaranteed to hold. Treat it as a speed bump, not a barricade, for this specific enemy until you've watched it fail to break through one yourself.

Step-by-Step: the new bots and source status

Here's the rest of the reported roster, with source status made explicit rather than flattened into a single confirmed list. Red Explosive Totebot is direct launch-note evidence; the entries below rely on community reports, preview material, or wiki documentation that does not establish the complete 1.0 Survival roster.

1. Trash Bot, a community-reported Chapter 2 boss: Trash Bot is the strongest community-reported new enemy on this list after the Red Explosive Totebot, even though Axolot's launch notes never mention it by name. Multiple player tutorials describe a multi-phase fight in a warehouse arena, with a red-eye vulnerability tell and a laser-blast attack. The current Scrap Mechanic wiki entry describes Trash Bot as an upcoming enemy and first boss, so the 1.0 encounter details remain community-reported rather than developer-confirmed here. A 2020 Axolot devblog also predates the launch, which is useful history but not proof of its 1.0 Survival status.

2. Tomato Bot and Potato Bot, community-reported day-one names: The cleanest evidence for these names is a creator streaming Scrap Mechanic 1.0 on release day who said he'd played hundreds of hours before launch. The stream reports a tomato-spitting bot and a bot dropping seeds, but Axolot's launch notes do not name either one. Treat the behaviors and the claim that they are new as player testimony, not official roster entries.

3. Seed Bot, a community label: A third reported type, generally called "Seed Bot" by the community, appears in player footage as a non-hostile bot that drops seeds when struck. That behavior and name are useful leads, but no official launch note or current wiki roster entry checked here confirms Seed Bot as an official 1.0 enemy name.

4. Yellow Totebot, an official name with unclear 1.0 status: The current official announcements name Yellow Totebot among the bot capsules, which confirms the label exists in the current game data but does not say it was a new Survival enemy in the 1.0 launch roster. Our own Scrap Mechanic review also reported community discussion of Yellow and Red Totebot behavior. Pre-release footage from January 2025 shows a creator testing an early build labeled "Yellow Totebot," so its development predates launch. Its exact 1.0 combat behavior and Survival introduction remain undocumented in the official notes checked here.

What's still unconfirmed

Being honest about the edges of what's verified is part of the point of this guide, so here's what didn't clear the bar above.

Axolot's own official screenshots, the same batch that includes the Red Explosive Totebot image, show at least two more distinct new enemy types that no source checked for this guide could name. One shot, set in a grassy field near trees, shows three small robots hovering with jetpack-style thrusters and visible smoke trails, alongside a separate blue-toned ground robot with a pointed dome-shaped head and glowing red eyes standing near a body of water. A second official shot, set inside a stalactite-lined cave (almost certainly Drilling Thunder's new Excavation Island area), shows a considerably larger teal-and-blue mech-style robot with a wrench-shaped head attachment and red eyes, alongside two smaller green robots firing visible laser beams. Whatever these are called in-game, this guide couldn't confirm it from any text source, official or community.

A large teal and blue mech-like robot with red eyes and smaller robots inside a stalactite cave, with a bright beam crossing the foreground An official 1.0 screenshot shows a large unnamed mech-like bot and smaller robots in a cave; no name is assigned here.

Separately, player footage describes a fast, missile-firing enemy that pursues the player after early Growlab progress. Current official announcements mention seekerbot stability fixes, confirming that name exists, but do not document the timing, projectile behavior, or Growlab gate. Treat those encounter details as player reports until Axolot documents them.

Three small jetpack-propelled robots hover with smoke trails above a grassy field near a blue robot with a pointed dome head and red eyes A second official 1.0 screenshot showing bots this guide could not match to a confirmed name in any source checked.

Tips: what to actually do with a doubled roster

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Assume any bot you haven't fought before might dig. Axolot's Claygun warning ("some bots can dig now") doesn't name which ones, so a clay perimeter that worked in Early Access isn't guaranteed to hold against something new. Verify it against a single enemy before trusting it around your whole base, the same "test before you trust it" habit that matters in Winter Burrow's flint and tool-gathering guide when a new threat shows up mid-run.

Check our advanced building guide for logic-gate defenses before your first real fight. Prioritize the Red Explosive Totebot over everything else in a mixed fight. This isn't a guess, it's Axolot's own stated priority order. Shoot the red canisters from range and back off if it closes distance.

Don't assume a "new-looking" bot is actually new. Farmbots (pitchfork-wielding, confirmed by name in the game's own voiced dialogue: "something's very wrong with the farm bots") and plain green Totebots both predate 1.0 by years. If you're coming back after a long break, the visual overhaul alone can make familiar enemies look unfamiliar.

If you're fighting the Trash Bot, watch its eye, not the clock. Player accounts describe a red-eye vulnerability tell and a laser-blast attack, but the current wiki marks the boss as upcoming and the official launch notes do not document its phases. Verify the behavior in your own build before relying on it. It's a similar read-the-tell approach to how Subnautica 2's Collector Leviathan encounter rewards watching for a specific animation window over reacting on instinct.

Don't skip the reported resource-drop bots. Player accounts describe Tomato Bot, Potato Bot, and Seed Bot as low-threat resource drops, not combat encounters. Their official names and exact 1.0 status remain undocumented, so treat those reports as leads rather than a complete roster. Palworld's Alpha Boss guide covers a similar mix, where not every confirmed spawn on a roster is actually dangerous.

GODEEPER: Not every survival game leaves its toughest new enemy unnamed. Abiotic Factor's own patch notes were specific enough to build a full weak-point breakdown around instead of guessing. Abiotic Factor Tarasque Boss Guide: Weak Points, Drops →

Frequently Asked Questions

How many enemies does Scrap Mechanic have after the 1.0 update? Axolot's own patch notes say the bot roster "more than doubles" from the previous five, but the studio never published an exact total. This guide verifies each new bot individually instead of guessing a number for the sake of a headline.

What is the Red Explosive Totebot in Scrap Mechanic? It's the only new 1.0 enemy Axolot names directly in the launch notes, warned as "highly problematic" with explicit priority-target guidance. It's a tripod-legged bot carrying two stacked explosive canisters.

Is the Trashbot a new enemy in Scrap Mechanic 1.0? Player accounts report Trash Bot as a multi-phase boss tied to Chapter 2, but the official launch notes do not name it and the current wiki marks it upcoming. Treat the fight details and its 1.0 status as community-reported.

Are Farmbots and Totebots new to Scrap Mechanic 1.0? No. Both predate 1.0. Farmbots are confirmed by name in the game's own voiced dialogue, and green Totebots (crop haulers) appear in Scrap Mechanic footage from years before 1.0, unlike the Red Explosive and Yellow Totebot variants.

Does Scrap Mechanic have an official wiki listing all bots? The current wiki has a Robots page and types table, but several entries are marked upcoming and it does not establish a complete post-1.0 new-enemy roster. It is useful for reference, while the exact 1.0 Survival roster remains undocumented by Axolot.

What are Tomato Bot and Potato Bot in Scrap Mechanic? Both are community-reported 1.0 additions from a veteran player's pre- and post-launch comparison. The reports describe tomato projectiles and potato-seed drops, but Axolot has not named either bot in the launch notes.

Can Scrap Mechanic's new bots dig through Claygun terrain barriers? Axolot's patch notes warn that some bots can now dig, directly undercutting Claygun walls as a defense. The notes don't specify which ones dig, so treat every new enemy as a potential digger until proven otherwise.

References

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About the author

Finn Calloway

Games writer and reluctant optimist who has reviewed over 400 titles across 9 years. Irish, currently in Berlin. Has strong opinions about tutorial design.

  • 400+ games reviewed across 9 years
  • Platformer and horror specialist
  • Narrative design focus
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Disclaimer

This article is published for informational and entertainment purposes. It does not constitute professional financial, legal, or technical advice. Game performance, online services, patch schedules, and store listings change. Verify critical details (pricing, system requirements, regional availability) with publishers and storefronts before you buy. Affiliate links, where present, help support our editorial work and are labelled in our affiliate disclosure.

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