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Scrap Mechanic New Enemies: Every Bot Confirmed in 1.0

14 min readBy Finn Calloway
A tripod-legged Red Explosive Totebot with two stacked red explosive canisters stands on a warehouse floor near smaller robots
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Scrap Mechanic

Axolot Games · Axolot Games

Scrap Mechanic new enemies are more numerous than anyone, including the developer, has actually named in public. Two articles already live on this site repeat the same confirmed line, that the 1.0 update "more than doubles" the bot roster, and both name exactly one of the arrivals: the Red Explosive Totebot. Neither lists what else is out there. That's not an oversight. Axolot Games never published a full list either.

TL;DR: Axolot's own July 24, 2026 patch notes confirm Scrap Mechanic's bot count "more than doubles" from a previous five, but name only the Red Explosive Totebot directly. This guide traces the rest through Axolot's own official screenshots and dated, post-launch player accounts: Trashbot (a new Chapter 2 boss), Tomato Bot, Potato Bot, Seed Bot, and the Yellow Totebot variant are all independently confirmed as new. Three more bots appear in Axolot's own screenshots but remain unnamed by any source checked here. Farmbots and plain green Totebots are NOT new; both predate 1.0.

What are Scrap Mechanic's new enemies in 1.0? (quick answer)

Axolot's patch notes name one new enemy outright, the Red Explosive Totebot, and describe the rest only as "these new bots." Cross-checking the developer's own screenshots against dated player footage from the weeks after launch confirms at least five more distinct new types: Trashbot, Tomato Bot, Potato Bot, Seed Bot, and a Yellow Totebot variant. A handful of additional bots are visible in Axolot's own official images but have no confirmed name from any source.

Key takeaways

  • Axolot's own words: "Previously, we only had five bots in Survival mode, but that number more than doubles with this update." No exact total was ever given.
  • The Red Explosive Totebot is the only bot Axolot names directly, and the studio calls it "highly problematic" in its own patch notes.
  • Five more new types are confirmed through independent, dated player accounts: Trashbot, Tomato Bot, Potato Bot, Seed Bot, and the Yellow Totebot.
  • Farmbots and plain green Totebots are returning enemies, not new ones. Both are confirmed in Scrap Mechanic footage from years before 1.0.
  • Some new bots can dig through Claygun terrain, according to Axolot's own warning. The patch notes don't say which ones.

Overview: why nobody has published a full list

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This is worth stating plainly before the roster breakdown, because it changes how you should read everything after it. Axolot's July 24, 2026 announcement, "Scrap Mechanic 1.0 and Drilling Thunder! NOW AVAILABLE!", spends one paragraph on the new enemies: "Previously, we only had five bots in Survival mode, but that number more than doubles with this update! These new bots create some really interesting encounters and encourage creative new combat and defense gameplay." That's the entire official description. Five hotfix patch notes followed over the next ten days (1.0.1 through 1.0.5), and none of them name a single bot, new or old.

That leaves a gap between what the developer confirmed (more than double of five, so at least eleven bots total) and what a player actually needs to know before walking into a fight. Community wiki pages for Scrap Mechanic exist, but this guide couldn't confirm any of them were reliably current for 1.0 at the time of research, and a stale wiki page is worse than an honest gap, since it reads as confirmed when it might just be old. So this guide built the roster from three sources instead: Axolot's own patch-notes screenshots (viewed directly, not assumed from a filename), and two categories of dated player footage, veteran creators who played Scrap Mechanic for hundreds of hours before 1.0 and can say what's actually new, and creators who posted dedicated fight guides for a specific enemy within days of launch.

Verifying a roster this way is slower than copying a wiki category page. It's also the only way to avoid inventing names for bots nobody has actually confirmed, which is a real failure mode for AI-assisted game guides specifically. If a name below isn't backed by a direct quote or a dated source, it isn't included as fact.

GODEEPER: Scrap Mechanic isn't the only survival game where getting the enemy order right takes actual source-checking instead of copying a wiki category page. Valheim Boss Order: All 7 Bosses & How to Summon Them →

The Red Explosive Totebot: Axolot's own warning

Start here because it's the one enemy Axolot itself flagged. The patch notes read: "Caution! Be extra careful with the Red Explosive Totebot. He is highly problematic, and we strongly recommend prioritizing him in all combat situations." That's unusually direct language for a studio that otherwise describes its own update in marketing copy.

The official screenshot Axolot posted alongside that warning shows exactly what the name implies: a tripod-legged red bot with two stacked, glossy red canisters on its body, each stamped with a yellow explosion-hazard icon. Two smaller green robots and a yellow-accented bot are visible in the background of the same shot, standing on a warehouse floor marked with hazard striping, which places this enemy inside one of Drilling Thunder's new indoor facility areas rather than the open farmland the original five bots patrol. The design logic is blunt: shoot the red canisters from range, don't let it close the distance, and don't fight it near anything you can't afford to lose to a blast radius.

A tripod-legged Red Explosive Totebot with two stacked red explosive canisters stands on a warehouse floor near smaller robots The Red Explosive Totebot from Axolot's own 1.0 patch notes, the only new enemy the developer names and warns about directly.

Our Scrap Mechanic beginner guide already covers the Claygun angle on this: Axolot's patch notes separately warn that "some bots can dig now," which means a clay wall built to box out a Red Explosive Totebot isn't guaranteed to hold. Treat it as a speed bump, not a barricade, for this specific enemy until you've watched it fail to break through one yourself.

Step-by-Step: the new bots verified so far

Here's the rest of the roster, each entry backed by a specific, dated source rather than a guess. None of these come from a single unverified mention; every name below showed up independently in at least one dated, post-July-24 account, and most in two.

Trashbot: the new Chapter 2 boss

Trashbot is the strongest-verified new enemy on this list after the Red Explosive Totebot, even though Axolot's own patch notes never mention it by name. Five separate creators, including chips, Genless, and a channel called Reverse Engineer, Scrap Mechanic, posted dedicated "how to beat Trashbot" tutorials within roughly three weeks of launch, all describing the same encounter: a multi-phase fight in a warehouse arena, where the boss's eye glows red when it's vulnerable to gunfire and goes dark when it isn't, punctuated by a laser-blast attack that's the only thing capable of doing real damage to the player. One tutorial specifically frames it as a Chapter 2 story encounter, tying it to the new voiced narrative content rather than open-world Survival spawns. A 2020 devblog from Axolot had teased a "Trashbot" concept years earlier as work-in-progress content, so this boss appears to be a long-delayed feature that finally shipped with Drilling Thunder rather than something built from scratch for 1.0.

Tomato Bot and Potato Bot: confirmed live, day one

The single cleanest piece of evidence for what's actually new came from a creator streaming Scrap Mechanic 1.0 on release day who explicitly said he'd played "a few hundred hours" of the game before. Encountering an enemy that spits tomatoes when struck, he said on stream: "Oh, what's this? It's a tomato bot. That is new." Minutes later, hitting a different bot that dropped a pile of seeds: "There's a potato bot. These are new. This never used to be a thing." That's about as close to a controlled before-and-after comparison as player testimony gets, since it's coming from someone who knew the pre-1.0 roster well enough to notice the delta in real time rather than assuming everything he saw was new.

Seed Bot: corroborated by two separate creators

A third new type, generally called "Seed Bot" by the community, shows up independently in two unconnected sources. One creator, encountering a non-hostile bot that drops seeds when struck, reacted on stream with "New bot, all kinds of seeds… we never saw anything about that," suggesting it wasn't something even datamine-aware veterans had spotted coming. A second, separate beginner-focused video from a different creator months later described "little seed bot guys" the same way: smack them until they explode, and they drop seeds rather than fight back. Two independent creators landing on the same behavior and the same rough name, without any indication they'd seen each other's content, is a reasonable bar for "new and real" even without an official name from Axolot.

Yellow Totebot: the confirmed color variant

Our own Scrap Mechanic review already reported that a large Reddit thread broke down "how Yellow and Red Totebots actually behave" against what Axolot's earlier devblogs had promised, which confirms a Yellow Totebot exists as a named variant alongside the Red Explosive one. Pre-release footage from January 2025, well over a year before 1.0 shipped, shows a creator testing an early build specifically labeled "Yellow Totebot," which lines up with a bot that was clearly in development long before Drilling Thunder's actual release date. What its combat behavior differs by, compared to the Red Explosive variant or the plain green Totebot, wasn't confirmed by any source checked for this guide, and isn't stated here as fact.

What's still unconfirmed

Being honest about the edges of what's verified is part of the point of this guide, so here's what didn't clear the bar above.

Axolot's own official screenshots, the same batch that includes the Red Explosive Totebot image, show at least two more distinct new enemy types that no source checked for this guide could name. One shot, set in a grassy field near trees, shows three small robots hovering with jetpack-style thrusters and visible smoke trails, alongside a separate blue-toned ground robot with a pointed dome-shaped head and glowing red eyes standing near a body of water. A second official shot, set inside a stalactite-lined cave (almost certainly Drilling Thunder's new Excavation Island area), shows a considerably larger teal-and-blue mech-style robot with a wrench-shaped head attachment and red eyes, alongside two smaller green robots firing visible laser beams. Whatever these are called in-game, this guide couldn't confirm it from any text source, official or community.

A large teal mining-mech robot with a wrench-shaped head and red eyes floats in a stalactite cave while two green robots fire laser beams One of Axolot's own official 1.0 screenshots, showing an unnamed larger bot in what's likely the new Excavation Island mine area.

Separately, two independent creators, in videos posted about a week apart, both described a fast, missile-firing enemy that starts pursuing the player across open ground after completing the game's first Growlab area, and both landed on the informal name "seeker" without any apparent connection to each other. That's a real, corroborated mechanic (a new ranged pursuit enemy gated behind early-game progress), even if "seeker" isn't confirmed as its actual in-game label. Treat the name as a community placeholder, not a confirmed fact, and treat the mechanic itself (it appears at range, after Growlab 1, and fires projectiles) as real.

Three small jetpack-propelled robots hover with smoke trails above a grassy field near a blue robot with a pointed dome head and red eyes A second official 1.0 screenshot showing bots this guide could not match to a confirmed name in any source checked.

Tips: what to actually do with a doubled roster

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Assume any bot you haven't fought before might dig. Axolot's Claygun warning ("some bots can dig now") doesn't name which ones, so a clay perimeter that worked in Early Access isn't guaranteed to hold against something new. Verify it against a single enemy before trusting it around your whole base.

Prioritize the Red Explosive Totebot over everything else in a mixed fight. This isn't a guess, it's Axolot's own stated priority order. Shoot the red canisters from range and back off if it closes distance.

Don't assume a "new-looking" bot is actually new. Farmbots (pitchfork-wielding, confirmed by name in the game's own voiced dialogue: "something's very wrong with the farm bots") and plain green Totebots both predate 1.0 by years. If you're coming back after a long break, the visual overhaul alone can make familiar enemies look unfamiliar.

If you're fighting the Trashbot, watch its eye, not the clock. Every verified account describes the same tell: it's vulnerable when its eye glows red, and the only real threat back is its laser-blast attack. Phase transitions are triggered by damage dealt, not a timer.

GODEEPER: Not every survival game leaves its toughest new enemy unnamed. Abiotic Factor's own patch notes were specific enough to build a full weak-point breakdown around instead of guessing. Abiotic Factor Tarasque Boss Guide: Weak Points, Drops →

Frequently Asked Questions

How many enemies does Scrap Mechanic have after the 1.0 update? Axolot's own patch notes say the bot roster "more than doubles" from the previous five, but the studio never published an exact total. This guide verifies each new bot individually instead of guessing a number for the sake of a headline.

What is the Red Explosive Totebot in Scrap Mechanic? It's the only new 1.0 enemy Axolot names directly in its own patch notes, warned as "highly problematic" with explicit priority-target guidance. It's a tripod-legged bot carrying two stacked explosive canisters.

Is the Trashbot a new enemy in Scrap Mechanic 1.0? Yes. Trashbot is a multi-phase boss fight tied to the new Chapter 2 story content, confirmed by five separate creators posting "how to beat Trashbot" guides within three weeks of the July 24, 2026 launch.

Are Farmbots and Totebots new to Scrap Mechanic 1.0? No. Both predate 1.0. Farmbots are confirmed by name in the game's own voiced dialogue, and green Totebots (crop haulers) appear in Scrap Mechanic footage from years before 1.0, unlike the Red Explosive and Yellow Totebot variants.

Does Scrap Mechanic have an official wiki listing all bots? Not one this guide could verify as current for 1.0. Every bot named here is instead traced to Axolot's own patch notes, directly-viewed official screenshots, or dated post-launch player accounts, not a wiki page of unknown freshness.

What are Tomato Bot and Potato Bot in Scrap Mechanic? Both are new 1.0 additions confirmed by a veteran player comparing pre- and post-1.0 encounters live. Tomato Bot spits tomatoes when struck; Potato Bot drops potato-seed ammo, described on stream as something that never used to exist.

Can Scrap Mechanic's new bots dig through Claygun terrain barriers? Axolot's patch notes warn that some bots can now dig, directly undercutting Claygun walls as a defense. The notes don't specify which ones dig, so treat every new enemy as a potential digger until proven otherwise.

References

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About the author

Finn Calloway

Games writer and reluctant optimist who has reviewed over 400 titles across 9 years. Irish, currently in Berlin. Has strong opinions about tutorial design.

  • 400+ games reviewed across 9 years
  • Platformer and horror specialist
  • Narrative design focus
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This article is published for informational and entertainment purposes. It does not constitute professional financial, legal, or technical advice. Game performance, online services, patch schedules, and store listings change. Verify critical details (pricing, system requirements, regional availability) with publishers and storefronts before you buy. Affiliate links, where present, help support our editorial work and are labelled in our affiliate disclosure.

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