NewsToo Deep To Quit
Too Deep To Quit Demo: Next Fest Overhaul and Release Date
A co-op temple crawl from the Guilty as Sock! studio, rebuilt mid-demo. Harder, meaner, and still stuck at the temple door.
VerdictGrab it if you have two or three friends for an evening and liked PEAK; skip it if you play alone, because the demo is a co-op game first and players who went solo found it slow and quiet.
The free Too Deep To Quit demo, a co-op temple crawl for one to four players, has been live on Steam since October 8, and it didn't land well. Players compared it to PEAK and mostly found it too easy, too quiet and laggy online, so Demon Max, the studio behind Guilty as Sock!, rebuilt big parts of it for Steam Next Fest. The reworked demo is the one you download today. The full game has no release date beyond "2026" and no price.

About the game
Too Deep To Quit
Demon Max · Demon Max
| Too Deep To Quit at a glance | |
|---|---|
| Demo | Free on Steam, now on Update 1.1.0 |
| Players | Solo or online co-op for up to 4 |
| Full release | 2026, no day announced; no price or pre-order |
| Platform | Windows PC only (no Mac or Linux build listed) |
| Controller | Full controller support |
| Minimum PC | Windows 10 64-bit, i5-4590 or Ryzen 3 1200, 8 GB RAM, DirectX 12, 5 GB |
| Languages | English and French listed on the store |
| Developer / publisher | Demon Max |
What Update 1.1.0 changes
Demon Max posted the patch notes on October 16 under the headline "Update 1.1.0 is coming to Steam Next Fest", and called it "a major overhaul" built on player feedback. Here are the changes that matter if you tried the demo last week:
- It's harder. "Reduced player health and increased trap and enemy damage", piranhas that behave more aggressively, and adjusted movement speed. Several reviewers called the first version too easy, and this is aimed straight at them.
- The group moves together. "All players must now reach the next room to unlock the way forward." Before, one player wrote that they "made it past like 3 checkpoints on my own in like 15 minutes while my friends couldn't even connect."
- You can pick up and throw teammates. That's the slapstick the April reveal post promised with "plenty of hilarious co-op moments", now in the demo itself.
- Revives cost something. "Teammates can now only be revived using a Defibrillator or a campfire." One pre-patch review complained that there weren't "really any stakes to dying, as revives are free and easy."
- Treasure has a use. The statue you used to feed items to is gone, replaced by a shop that trades treasure for equipment. New Cursed Treasures are worth more but bring extra risk.
- Music, finally. Contextual tracks for the Jungle, Cave, Temple and action scenes, plus a rebalanced sound mix.
- Smaller fixes. End-of-run stats, gold values shown on treasure, healing amounts on items, more accessibility options, and "various GPU, CPU, and network optimizations".
Two things were cut: the Grappling Hook and the curse consumables.
Screenshot: Steam store page (Demon Max)
What the demo trailer shows
The official demo trailer is 45 seconds long, and nearly all of it is jungle, because that's what the demo covers. At 0:12 a player hangs from a rope over a misty river. At 0:18 a pink, thorny vine coils beside the path while two explorers walk past it. The trap shot comes at 0:21: a skull idol with glowing green eyes and a burst of gas beside it.
At 0:24 two explorers drop down a dark shaft together, which is about as good a summary of the game's pitch as you'll get. Then at 0:35 the camera finally shows a lit temple interior with a long stone staircase. That's the part the demo stops short of. The end card says the game is "from the creators of Guilty as Sock".
Screenshot: Steam store page (Demon Max)
What demo players said, before and after the patch
The demo sits at Mixed on Steam: 107 reviews, 64 of them positive, on October 19. The typical reviewer had played for about an hour. We read all of them and split them on October 16, the day the patch notes went up.
Before the patch, a little over six in ten reviews were positive. Since the patch, the split is even, but that's only 16 reviews, so the update hasn't had time to move the score either way.
PEAK comes up in about one review in seven, and it cuts both ways. The same player who wanted stakes for dying wrote that "Peak is the obvious point of comparison, unfortunately it loses out on every front." Another, who played with three friends, called it "very obviously a peak clone, but its a good one. It's worth a try if you have friends."
The other complaints line up almost point for point with the patch notes. "The game seems very easy, I was able to speed run on my second run through of the demo," one review said. Another player warned that "the music in this game is so quiet/nonexistent" that they couldn't recommend playing it on your own. A run of reviews, many in Chinese and Russian, said online sessions lagged or wouldn't connect once a third player joined. And the ending annoyed people: after the jungle build-up, the demo ends "when you are finally to get to the main draw", which one player called "a huge disappointment".
Screenshot: Steam store page (Demon Max)
The early post-patch reviews are kinder. One player who edited their review after the update wrote "Much, MUCH better since the 1.1 update. The new shop is great." They also hate the new Defibrillator rule. A Chinese reviewer who played for almost six hours on October 18 wrote that the online lag seems fixed: it used to be unplayable for their group and now runs smoothly. Another tip from the reviews: if you leave items at a campfire checkpoint, they're still there when you continue the run.
Our take
Too Deep To Quit is a friend-group game. Many of the positive reviews describe a run with friends, and solo players had the roughest time. If you have a crew that finished PEAK and wants another evening of falling down holes together, the reworked demo is worth an hour of your Next Fest, partly because you can tell Demon Max what you think while they're still listening. If you play alone, try the single-player Deepward demo or Hela, which works solo or on one couch, and check our Next Fest co-op demos list for more groups-of-four picks.
There's nothing to buy yet. Too Deep To Quit has no price or pre-order on Steam, so this page has no store links. For now you can only wishlist it.
How we checked this
On October 19, 2026 we read the Steam store pages for the game and the demo, Demon Max's three Steam announcements (the April reveal, the October 8 demo launch and the 1.1.0 patch notes), and every demo review in every language. We stepped through the official demo trailer frame by frame for the timestamps above. We haven't played the demo, so nothing here is a hands-on impression.
References
- Too Deep To Quit on Steam: release window, platform, system requirements.
- Too Deep To Quit Demo on Steam
- Update 1.1.0 is coming to Steam Next Fest (Demon Max, October 16, 2026)
- Too Deep To Quit Demo out NOW (Demon Max, October 8, 2026)
- Official reveal at the Triple-i Initiative (Demon Max, April 2026)
- Demo release trailer on YouTube (official Demon Max channel)
- Guilty as Sock! on Steam
- Steamworks: Next Fest October 2026 dates
About the author
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