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Reviewing
Distant Shore: BRETAGNE
Distant Shore wants you to stop following the path. The first-person physics game hands you a pair of magnetic gauntlets and a coastline full of metal, then dares you to build your own route across it. Its demo is at Steam Next Fest in June 2026, and it is one of the more distinctive movement games in the lineup.
Distant Shore: BRETAGNE is an atmospheric first-person physics sandbox where magnetic gauntlets let you bend and break metal to traverse the world. The developer's shorthand is Portal meets Mirror's Edge: physics-puzzle solving fused with momentum-based parkour. You can follow the intended trail or use magnetism to forge your own. A free demo runs at Steam Next Fest, June 15 to 22, 2026.
Most games treat traversal as the thing between objectives. Distant Shore makes it the objective. The magnetic gauntlets let you pull, push, bend, and break metal, so a gap that looks impassable becomes a puzzle: reshape the obstacle, or fling yourself across it with momentum. The "intended path" is a suggestion, and the appeal is the freedom to ignore it.
That is a high-skill, high-expression design. It lives or dies on how good the movement feels, which is exactly why a hands-on demo matters more here than for most games. If you like trying fresh ideas during Next Fest, our Tears of Metal demo preview covers another standout in the event.
The open coastal landscape is the playground. Magnetic gauntlets plus momentum let you route across it however you can manage.
The screenshots lean hard into mood: hazy light, distant monoliths, a quiet shoreline. It is a long way from the neon of most parkour games, and that restraint could be a strength if the world rewards exploration. Whether there is enough variety and puzzle depth across a full game is the open question. For more launch-window indies worth tracking, our best indie games under $15 roundup and the Voidling Bound launch preview point to other fresh releases.
Two things decide Distant Shore: whether the gauntlet physics are intuitive enough to feel creative rather than fiddly, and whether momentum parkour has the precision that genre fans expect. The demo is the place to find out before committing. If the movement clicks, this is the kind of game that builds a dedicated community on routing and time trials.
What is Distant Shore: BRETAGNE? A first-person physics parkour sandbox where magnetic gauntlets bend and break metal, pitched as Portal meets Mirror's Edge. It has a demo at Steam Next Fest June 2026.
How do the gauntlets work? You use magnetic force to pull, push, bend, and break metal, combining that with momentum parkour to build your own route.
Is there a demo? Yes, free during Steam Next Fest, June 15 to 22, 2026.
When does it release? Coming Soon on Steam, no confirmed date.
Is it single-player? Yes, a single-player exploration and traversal game.
About the author

Games Critic
Games writer and reluctant optimist who has reviewed over 400 titles across 9 years. Irish, currently in Berlin. Has strong opinions about tutorial design.
Disclaimer
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