GameBrief · General
Denshattack Achievements: All 39 Plus Creator Skin Codes

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Denshattack!
This Denshattack achievements guide lists all 39 by category, pulled directly from Steam's own community achievements page, plus a set of creator collaboration skin codes that don't show up in the achievement list at all but are worth knowing about if you want every cosmetic in the game. Thirty-nine sounds like a lot until you see how Denshattack actually spreads them out: chapter progress, trick mastery, collection completion, and side content all get their own dedicated tiers instead of being crammed into a handful of catch-all entries.
TL;DR: Denshattack has 39 Steam achievements across five categories: 9 chapter completions, 5 trick-chain length tiers, 6 collectible-set pairs, several side-activity tiers (Dares, Races, Onsens), and a handful of specials including the kaiju fight and full completion. Separately, 14 D-pad input codes unlock creator and VTuber collaboration skins, most paired with their own announcer voice packs.
How many achievements does Denshattack have? (quick answer)
39, confirmed directly from Steam's own community achievements page for the game. They break into five rough categories: chapter progress, trick-chain mastery, collectible completion, side-activity completion, and a small set of special one-offs. None of them are hidden or secret; all 39 are visible in Steam's standard achievement list from the start.
Key takeaways
- 39 total achievements, all visible from the start (no hidden achievements confirmed)
- 9 chapter-completion achievements, one per chapter, each with a unique title
- 5 trick-chain achievements at 3x, 5x, 10x, 25x, and 50x chain length
- 6 collectible categories each have a "first one" and "all of them" achievement pair
- 14 creator/streamer skin codes exist outside the achievement system entirely
- "Densha de Paradise" is the completion achievement for earning every other one
Chapter completion achievements
Each of the 9 story chapters has its own uniquely titled completion achievement rather than a generic "Complete Chapter N." In order: "Emi's Awakening" (Chapter 1), "The World Opens Up" (Chapter 2), "The Limit of Raw Talent" (Chapter 3), "Perseverance" (Chapter 4), "A Monster Called Metropolis" (Chapter 5), "Fight the Power" (Chapter 6), "Make Some Noise" (Chapter 7), "Blades on the Track" (Chapter 8), and "The Full Force of Denshattack" (Chapter 9). For what actually happens in each of these fights, see the full chapter-by-chapter boss breakdown.
GODEEPER: Every one of these chapter titles corresponds to a specific boss fight, several with real design surprises. Denshattack Boss Guide: All 9 Chapter Bosses Explained →
Trick-chain achievements
Five separate tiers reward chain length specifically: 3x, 5x, 10x, and 25x trick chains each unlock their own achievement, capping at a 50x chain achievement. This is confirmed proof that the game tracks combo length as a real, persistent stat rather than a HUD number that resets meaninglessly, which matters if you're deciding whether to prioritize chain length over just clearing stages efficiently.
One of the game's more distinctive backdrops. Achievement hunting means seeing plenty of scenery like this along the way.
Collectible achievements
Six categories each follow the same "first one" and "collect them all" pattern:
- Spray Cans: "See it, Spray it, Sorted" for the first can, "Jet Setter" for the full set
- Film Rolls: "Picture Aficionado" for the first roll, "Total Toritetsu" for the full set
- Stickers: "Glow Up!" for the first set, "Full Set" for all sets
- Gears: "Happy New Gear" for the first gear, "All Geared Up" for the full set
- Trains: "A First of Many" for the first train, "True Densha Collector" for all trains
- (EN)Zines, in-game collectible magazines: "Stan Era Incoming" for the first zine, "Fandom Royalty" for the full set
None of these collectibles change trick mechanics or combo scoring. They're a completionist layer, confirmed separately in the trick-system breakdown for this site, sitting entirely on top of a combo system that plays the same regardless of what you've collected.
Side-activity achievements
- Dares: "Sidetracked" for 10 completed, "Daredevil" for 100, "Ultimate Challenger" for finishing all of them
- Races: "Inch or a Mile" for your first race win, "HSR Crusher" for winning all races, "Destruction Derby" for derailing 200 race rivals
- Onsens: "Time to Relax" for visiting your first onsen, "Sento Master" for visiting all of them
Special achievements
- "I'm Afraid of no Kaiju!": defeat Morzilla, the kaiju mini-boss from Chapter 7
- "Not a Scratch": complete a level without crashing
- "Shiny Start": win your first Gold Medal
- "Golden": win gold medals on every stage
- "Densha de Paradise": unlock every other achievement in the game, the natural capstone for full completion
One of the campaign's boss transformations. Chapter-completion achievements are named after moments exactly like this one.
Creator and streamer skin codes (not part of the achievement list)
Separately from the 39 tracked achievements, Denshattack confirmed 14 creator collaborations ahead of launch, each with its own D-pad input code that unlocks a cosmetic train skin, with most also unlocking a separate announcer voice pack. Per the developer's own launch announcements, the lineup covers nine English-language creators, RTGame, Limealicious, Rin Penrose, GEEGA, CDawgVA, Ironmouse, IRyS, Eyepatch Wolf, and Shiori Novella, plus five Spanish creators, Eric, Pazos, Rangu, KarmaDoc, and Enoc. Eyepatch Wolf and KarmaDoc received skin-only codes; most of the others include an announcer voice pack alongside the skin.
None of these codes affect the achievement list. You can unlock every one of them, or ignore all of them, without touching your progress toward "Densha de Paradise."
IRyS is worth calling out specifically among that list, since her connection to the game isn't limited to a single cosmetic code. Separate from her skin unlock, she's credited on an original in-game track, "Unholy Melody," composed by Tee Lopes with additional writing from 2 Mello and vocals from milkyPRiSM. That's two distinct collaborations bundled under one name, not a single partnership counted twice, and it's a useful reminder that not every creator on this list shows up in the game the same way.
A practical order for chasing full completion
Trying to unlock all 39 achievements in one linear playthrough is inefficient, since several categories reward behavior that only makes sense once you already understand the game's systems. Chapter-completion achievements come naturally from playing through the story once, so there's no real strategy needed there beyond finishing the campaign. Trick-chain achievements, on the other hand, are worth deliberately farming on a stage you already know well after finishing the story, rather than chasing a 50x chain blind on your first attempt at a new level, since familiarity with a track's layout matters more than raw skill once you're past the basics.
Collectible achievements (trains, stickers, gears, spray cans, film rolls, and Zines) are best treated as an ongoing background goal across every stage you replay, rather than a separate collection run, since most of these items are scattered through levels you'll already be revisiting for trick chains and gold medals anyway. Side-activity achievements (Dares, Races, Onsens) are more self-contained: each has its own discrete goal and doesn't interact much with the rest of your progress, so they can be knocked out whenever you feel like a change of pace from the main trick-chaining loop.
Save "Golden" (winning gold medals on every stage) for after you've built real chain-length fluency, since gold medal thresholds reward consistent scoring more than a single lucky run. And treat "Densha de Paradise" as the natural last achievement rather than something to plan around directly. It unlocks automatically once everything else is done, so there's nothing to strategize beyond finishing the other 38.
Frequently Asked Questions
How many achievements does Denshattack have? 39 total, covering the 9 chapter completions, 5 trick-chain length tiers, collectible sets (trains, stickers, gears, spray cans, film rolls, zines), side activities like Dares and Races, and a handful of special one-off achievements.
What is the kaiju achievement in Denshattack? "I'm Afraid of no Kaiju!" unlocks for defeating Morzilla, the kaiju mini-boss fought twice in Chapter 7 before that chapter's main boss.
Are there creator or streamer skin codes in Denshattack? Yes, 14 confirmed D-pad input codes tied to influencer and VTuber collaborations, unlocking cosmetic skins and in some cases separate announcer voice packs set through the game's settings menu.
What's the achievement for 100 percent completion in Denshattack? "Densha de Paradise" unlocks specifically for earning every other achievement in the game, making it the natural last achievement anyone chasing full completion will get.
Do Denshattack achievements track trick chain length? Yes, in five separate tiers: 3x, 5x, 10x, 25x, and 50x trick chains each have their own dedicated achievement, confirming chain length is formally tracked rather than just displayed.
What are Dares in Denshattack? Side challenges with their own achievement tiers for completing 10 and 100 of them ("Sidetracked," "Daredevil," and "Ultimate Challenger" for finishing all of them), separate from the main campaign chapters and race events.
Related Reading
- Denshattack Complete Guide: the hub for every Denshattack guide on this site.
- Denshattack Boss Guide: All 9 Chapter Bosses Explained: the fight behind every chapter-completion achievement on this list.
- Denshattack Trick and Combo System Guide: how the chain system behind the 5 trick achievements actually works.
- Denshattack Review: Tony Hawk on Trains, 98% Positive: the full review of the game these achievements are built around.
References
- Denshattack! on Steam: official store page and community achievements list.
- Denshattack Official Launch Trailer: official trailer, IGN channel.
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Indie & JRPG Critic
Indie game evangelist and lifelong JRPG fan covering small studios since 2017. Mumbai-born, London-based. Writes the way she talks.
- 7 years indie games coverage
- JRPG and visual novel specialist
- Narrative design focus
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