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Guide33 Immortals

33 Immortals Beginner Guide: 9 Tips for Your First Runs

14 min readBy Priya NairUpdated 27 days ago

This 33 Immortals beginner guide covers what Thunder Lotus's 33-player roguelike actually rewards, because the way it punishes solo-minded play isn't obvious until you lose your third Inferno run in a row.

33 Immortals player choosing between two glowing ascension battle nodes on a dark Inferno path

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About the game

33 Immortals

Thunder Lotus · Thunder Lotus

Updated 2026-10-05: Steam currently lists 33 Immortals at $8.93, 40% off its $14.89 list price, and the latest official Steam patch is 1.1.1.

The game launched June 10, 2026 on Steam and Epic Games Store. Steam currently lists it at $8.93, 40% off its $14.89 list price. It draws its structure from Dante's Divine Comedy and pits up to 33 players simultaneously against waves of enemies across three realms. What it doesn't tell you clearly at the start is how much easier the cooperative systems are to use when you stay with the group rather than around it.

TL;DR: Read the in-game Compendium first. Equip Renewal of Dust in the Dark Woods if you have it, then use Dust at Dust Shrines during runs. Stick with the group, participate in Co-Strikes, and don't teleport into an ascension battle unless you can actually help. These habits carry more weight than any specific build choice in your first ten runs.

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33 Immortals beginner guide: what to know before run one (quick answer)

33 Immortals is a co-op action roguelike where your group starts at 33 in the first realm, narrows to 22 in the second, and reaches the final boss with 11 players left. You queue solo or with up to four friends, matchmaking fills the rest instantly, and you jump directly into a live run.

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33 Immortals current status: October 2026

The current all-language Steam review snapshot is Mostly Positive: 1,717 positive and 667 negative reviews, 2,384 total. Steam lists $8.93, 40% off its $14.89 list price. Thunder Lotus's official 1.1 update added Fate after defeating Wrath of God with the Crown of Immortality, placed the Astrolabe in Dark Woods, and changed weapon progression: any Weapon Feat I unlocks Weapon Upgrades and Weapon Mastery, while Weapon Feat II unlocks Co-op Energy. Fate can reach level 10, resets selected meta-progression, keeps cosmetics, currencies, the Archive, and Compendium entries, and grants Eternal Shards at 10% per Fate level. The latest Steam patch is Hotfix 1.1.1 from September 9. Sources: 33 Immortals on Steam, the official 1.1 update notes, and the official Hotfix 1.1.1.

The systems are straightforward to pick up but not obvious in how they interact. Core loop: move through chambers, kill enemies together, collect Dust to fill the Dust Vial, spend it at Dust Shrines to raise a characteristic, and survive long enough to reach the realm boss. Permanent Perks are equipped and upgraded in the Dark Woods, not purchased as an in-run perk tree. What scales your damage and resource gain isn't gear score or preparation. It's how tightly you coordinate with whoever happens to be running nearby.

Key Takeaways

  • 33 Immortals runs 33 players through Inferno, 22 through Purgatorio, and 11 through Paradiso
  • Co-Strike is the central mechanic: hitting the same enemy as another player at the same time builds its current damage-bonus gauge
  • No voice chat required: the emote and ping system is genuinely functional with strangers
  • Read the Compendium before your first run. It covers mechanics the tutorial does not
  • Never rush ascension battles. Teleport to whichever one needs more players, not the nearest one
  • Weapons and relics are themed around the seven sins and virtues, each with distinct playstyles

Overview: how a 33 Immortals run is structured

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A single run passes through three realms borrowed from Dante. Each one reduces the player count and increases the coordination requirements.

Inferno holds all 33 players. The emphasis here is on mob clearing and resource gathering. This is where you learn how Co-Strike works, how the emote system maps to group coordination, and how the bone shrines function as recovery points between chambers. Most new players die here not because the enemies are hard but because they keep running ahead of the group.

Purgatorio narrows to 22 players and introduces more structured encounters. The group that made it through Inferno has had time to align on how it plays together. The players who survive tend to be the ones who committed to group combat rather than farming solo kills.

Paradiso is the final realm, with just 11 players. The boss encounters here layer in coordination mechanics that require specific actions from the group, not just raw DPS. This is where the whole design pays off or falls apart depending on how much the surviving group actually learned to work together.

It's one of the more deliberately structured co-op roguelikes around. If you've tried Tears of Metal's co-op roguelike demo or similar games, 33 Immortals is built to be less chaotic because the group funnels through a defined series of chambers rather than spreading across an open map.

Co-Strike and Dust: the systems that matter most

Two mechanics define how 33 Immortals actually plays at the stat level.

Co-Strike activates when you hit the same enemy simultaneously with at least one other player. The current official 1.0 notes say the Co-Strike gauge provides a damage bonus rather than increasing the chance to Critical Hit. Co-op Power is a separate team ability system, so use the current gauge and combat text instead of relying on the old crit-meter explanation.

This makes positioning important in a way that most action roguelikes don't force. You want to be where the group is attacking, not wherever the most enemies are scattered. The instinct to clean up isolated mobs costs you Co-Strikes on every major target.

Dust drops from defeated enemies and fills your Dust Vial. Spend a full vial at a Dust Shrine to raise Attack, Vitality, or Empathy. The permanent Renewal of Dust perk increases Dust earned from defeated enemies, so equip it in the Dark Woods if you have unlocked it. Do not describe Dust as a mid-run perk currency: the upgrade tree is permanent, while Dust Shrine choices reset with the run. The progression guide covers the permanent costs and unlock order.

33 Immortals radial wheel offering Emotes, Objectives, and Tactics in a torch-lit Dark Woods camp The visible coordination wheel gives access to Emotes, Objectives, and Tactics before a run.

GODEEPER: If you want the full picture across all three realms, builds, and co-op systems once you're past the basics: 33 Immortals Complete Guide: Realms, Builds, and Co-op Tips →

Step-by-Step: first Inferno run in 33 Immortals

Here's what a functional first Inferno run looks like in practice.

Step 1: Before you queue. Open the Compendium from the main menu. Community players flag this repeatedly because the in-game tutorial covers the basics but not the nuances of Co-Strike, the emote system, or how ascension battles work. Five minutes with the Compendium saves you the confusion of figuring these out while 32 other players are counting on you.

Step 2: When the run starts. Find the nearest cluster of players and stay close. The temptation is to scout ahead or clear side chambers quickly. Both tend to disconnect you from Co-Strike opportunities. Let the group set the pace, especially in the first few chambers where you're still reading the room.

Step 3: Before you queue and at each Dust Shrine. Equip Renewal of Dust in the Dark Woods if it is available. During the run, fill the Dust Vial and spend it at Dust Shrines on the characteristic that supports your weapon. If Renewal is not unlocked, pick a permanent perk that benefits group combat rather than solo output.

Step 4: When you see a bone shrine. Stop and heal before your group moves on. Bone shrines reset the healing window, and skipping one to keep pace with faster players leaves you exposed in the next chamber. The group tends to consolidate around shrines naturally once everyone learns to stop rushing.

Step 5: When an ascension battle appears. Don't go immediately. Check the map or signals from other players to see which ascension battle is struggling. A losing battle needs one or two more bodies more than a winning one needs you. Teleporting to reinforce a failing fight is almost always the better play.

Step 6: At the realm transition. The players who survive into Purgatorio are ranked by how much they contributed to group coordination, not individual kill count. This is worth understanding before your first run because it reframes what "playing well" looks like in 33 Immortals.

9 tips for new 33 Immortals players

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These tips come from community discussion in the subreddit during the first days after launch.

  1. Read the Compendium. It's in the main menu and covers systems the tutorial skips. Worth five minutes before your first run.

  2. Equip Renewal of Dust if you have it. It increases Dust earned from defeated enemies. During the run, use Dust Shrines to turn that resource into Attack, Vitality, or Empathy rather than treating it as a permanent perk currency.

  3. Attack in groups, always. Synchronized attacks build the current Co-Strike damage-bonus gauge and make it easier to keep the group on one target. The entire design rewards this.

  4. Use emotes for communication. There are emotes for marking sigils, pointing out special creatures, and directing the group toward objectives. With strangers, these do most of the work that voice chat would otherwise handle.

  5. Don't rush chambers. Wait for your group and heal at bone shrines before advancing. A chamber cleared ten seconds faster isn't worth entering the next one at half health.

  6. Tag special creatures with emotes. Certain enemies (referred to as Lucido creatures by community players) are worth calling out. Coordinated group focus makes them easier for the lobby to find and handle than random targeting.

  7. Never ascend immediately. When ascension becomes available, look at the battlefield first. Go where you are needed, not where you were heading.

  8. Let the weapon theme guide your build. Weapons and relics follow the sin and virtue themes of each realm. Leaning into one theme rather than spreading across several tends to produce more coherent builds.

  9. In Paradiso, read the boss mechanics before you attack. The final realm boss encounters have specific group-coordination requirements. Pile-on damage without addressing the mechanics and you'll wipe the run.

33 Immortals combat HUD showing a Co-Strike x28 counter above a crowded Inferno battle The combat HUD shows a Co-Strike counter; current post-launch notes describe the gauge as a damage bonus.

GODEEPER: Looking for other co-op roguelikes launching this season? Best Indie Co-op Games: Steam Summer Sale 2026 →

Common beginner mistakes in 33 Immortals

A few patterns show up repeatedly in new player accounts from the first week after launch.

Playing at the front of the group is the most common one. Moving ahead of the cluster means you clear enemies before others can synchronize attacks, which reduces the group's damage-bonus opportunities. Slower, grouped clearing keeps the cooperative systems usable.

Ignoring Dust Shrines and Renewal of Dust leaves you with less temporary stat growth. Equip Renewal of Dust in the Dark Woods, then spend a full Dust Vial at Shrines on the characteristic your weapon needs.

Ascending at the first opportunity rather than reinforcing struggling ascension battles wastes cooperative potential at one of the highest-leverage moments in the run. A failed ascension is a net loss for the group regardless of where you were.

Ignoring the emote system entirely turns 33 Immortals into a chaotic mob rush. The emotes are functional coordination tools, not cosmetic features. Teams that use them consistently push further than teams that don't, even when skill levels are otherwise similar.

33 Immortals sits in an unusual spot in the current co-op roguelike lineup. See where it lands among this year's options in our best roguelike games 2026 roundup.

Frequently Asked Questions

How many players do you need to start a 33 Immortals run? You can queue solo and matchmaking fills the remaining spots instantly. You can also bring up to four friends and the system adds strangers for the rest. No lobby setup is required.

What is Co-Strike in 33 Immortals? Co-Strike activates when you and at least one other player hit the same enemy at the same time. The current Co-Strike gauge provides a damage bonus rather than increasing Critical Hit chance; Co-op Power is a separate shared ability system. It's the core cooperative mechanic in the game.

What is the Dust resource in 33 Immortals? Dust drops from defeated enemies, fills your Dust Vial, and is spent at Dust Shrines to raise Attack, Vitality, or Empathy during a run. Renewal of Dust is a permanent Dark Woods perk that increases Dust earned from defeated enemies.

Can you play 33 Immortals without voice chat? Yes. Thunder Lotus designed the game around emotes and pings. Use them to mark sigils, tag special creatures, and signal ascension battle positions. The system functions well with strangers.

What happens when you reach Paradiso in 33 Immortals? Paradiso is the third realm with only 11 players remaining. Boss encounters there require specific coordinated group actions, not just stacking damage. Groups that ignore the mechanics will wipe.

Should you ascend immediately in 33 Immortals? No. When an ascension battle becomes available, find which one needs more players and teleport there instead of ascending straight away. One extra player can tip a failing fight to a win, and that matters for who makes it to Paradiso.

Does 33 Immortals have achievements? Yes, exactly 33 achievements matching the game's central theme. They cover run completions, cooperative actions, and specific milestones across all three realms.

References

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About the author

Priya Nair

Indie & JRPG Desk

GameBrief's byline for indie, JRPG, visual novel and cozy games. Warm, direct, and willing to say which one to buy.

  • Indie, JRPG and visual novels
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Disclaimer

This article is published for informational and entertainment purposes. It does not constitute professional financial, legal, or technical advice. Game performance, online services, patch schedules, and store listings change. Verify critical details (pricing, system requirements, regional availability) with publishers and storefronts before you buy. Affiliate links, where present, help support our editorial work and are labelled in our affiliate disclosure.

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33 Immortals Beginner Guide: 9 Tips for Your First Runs