GuideLegionBound Boss Idol Guide: Patch 1.11 Rework Explained
· 14 min read
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Guide· 14 min read

LegionBound builds for loop 2+ Endbringer: dual Warrior subchains, aura positioning, Mine building priority, and the Infinite Skill Tree unlock.
· 9 min read

LegionBound Tax Collector group guide: the only synergy loop you can fully complete, all 4 classes and subclasses, and how it ties into the Peasant unlock.
· 8 min read

LegionBound Barkeep group guide: all 11 classes in the mid-size synergy loop, the subclass chain, and the Rogue-Duelist-Gunslinger stretch to build first.
· 8 min read

LegionBound Warrior group: all 14 classes in the largest synergy loop, how the circular subclass chain works, and the two best subchains to build first.
· 8 min read

LegionBound ascension chain guide. Second and third merge timing, high-wave hero protection, and how to recover when an Ascended unit dies mid-run.
· 10 min read

LegionBound gold farming: coins drop from enemies only, no TFT banking system. Tax Collector auto-picks coins; Skill Gems persist between all runs.
· 8 min read

LegionBound tier list ranking the original 30 classes S to C. Patch 1.1 added 12 more heroes (42 total) with unpublished kits, so they're not ranked yet.
· 15 min read

LegionBound Adventure Mode guide: map routing, camp building choices, when to loop vs fight the Endbringer, and the Tax Collector build for first runs.
· 10 min read

LegionBound Endbringer guide: Adventure Mode's scaling final boss, when to confront it, the best counter-builds, and why timing changes everything.
· 9 min read

LegionBound guide: a $9.99 autobattler RPG with 42 classes, 84% Very Positive on Steam. Every mode, class, and Ascension build explained here.
· 14 min read

LegionBound advanced builds: endgame class clusters, stat priorities by Ascension tier, and how to read circular loops to find your strongest chain.
· 9 min read