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LegionBound Tax Collector Group: All 4 Classes Loop

7 min readBy Marcus VasquezUpdated today

What is the LegionBound Tax Collector group, and is it worth building? It's the smallest class loop in the game: Tax Collector, Barbarian, Brawler and Mercenary, each learning its synergy class from the next. Four heroes and the circle closes, so every one of them promotes. That makes it our first pick for a reliable synergy core, once you've unlocked the Tax Collector.

LegionBound Harsh run at 49 waves cleared in a rainy hall, bearded mages and a winged hero holding the left side while blue armoured enemies push in under the Exemplar LVL 259 boss bar

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Updated 2026-10-22: Correction: an earlier version led with a September sale price ($7.99, ending September 28) and review figures from that week; the sale is over and the game is back at $9.99, so that section is gone. It also said the Peasant's requirement asks for evolved heroes "from different groups" (the class guide says three other synergy heroes, any group), and gave unsourced advice on proximity and finishing the loop before harder waves. We replaced a fan-made class site in the references with the Steam class guides, added each class's type and unlock, and swapped two unmatched images for a frame from the official Steam trailer; the Battle Stats screenshot is from the Steam store page.

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LegionBound Tax Collector group: quick answer

  • Four classes in a closed loop: Tax Collector, Barbarian, Brawler, Mercenary
  • All four promote when all four are on the field
  • Two Strength heroes, one Defense, one Dexterity
  • The Tax Collector unlocks from an achievement (beat wave 25 in the Dead Stronghold); the other three come from the skill tree
  • A full loop gives the Peasant the three other synergy heroes it needs

The four classes

The Hero Class Guide on Steam lists every class with its partner, type and unlock:

ClassSynergy classPartner (either form counts)TypeHow to unlock
Tax CollectorStrongarmBarbarian or BerserkerDefenseAchievement Graveyard Shift: beat wave 25 in the Dead Stronghold
BarbarianBerserkerBrawler or BoxerStrengthSkill tree node
BrawlerBoxerMercenary or Bounty HunterStrengthSkill tree node
MercenaryBounty HunterTax Collector or StrongarmDexteritySkill tree node

Read each row left to right: the class in the first column promotes when the partner in the third column is on the field. The last row closes the circle. Klokinator's synergy guide puts the rule simply: heroes "can Synergize when their prerequisite partner is present on the field", which lets them promote into their second tier.

WillieBillie's Hero Synergy Groups guide counts the launch loops: "The Warrior's Group has 14 members, the Barkeep's group has 11 members, and the Tax Collector's Group has 4 members."

LegionBound Easy run at 39 waves cleared in a desert canyon, robed mages and a red-cloaked fighter in the party firing Thunderstab chain lightning at a pack of beasts Image: LegionBound release trailer on Steam (Spicy Garlic Games). An early Easy run; the Tax Collector itself unlocks at wave 25 on the Dead Stronghold map.

Why the small loop matters

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A run of neighbours from an open stretch of a loop always gives one synergy fewer than its length: the hero at the head has nobody to learn from. Four Warrior-group heroes in a row give you three synergy classes. Four Tax Collector-group heroes give you four, because the Mercenary learns from the Tax Collector and closes the circle.

That's the whole case for this group. You spend four slots and get four promoted heroes. Our view: no other launch loop is as cheap to complete, and it's the one we'd build first once the Tax Collector is unlocked. The advanced builds guide covers the other closed loops added since launch.

There's one catch to know before you Ascend. Klokinator: "Ascended Heroes do NOT count toward synergizing other units." Merge any member of a closed loop and the hero that was learning from it loses its partner. If you want to Ascend out of this group, keep a second copy of the partner on the field (the shop shows how many copies of each hero you own since Patch 1.1).

Unlocking the group

The Tax Collector is the gate. Its unlock is the Graveyard Shift achievement, and Steam's global stats show 19.6% of players have the Tax Collector unlocked, the lowest of the class-unlock achievements. Barbarian, Brawler and Mercenary are skill tree nodes, so you can have three of the four long before the loop is possible.

Beating wave 25 on a Battle Mode map also unlocks a hero on that map, per a developer reply on the Steam forum: "Reaching wave 25 on battle mode maps each have a hero to unlock". So the Dead Stronghold is the map to push when you want this loop.

The Mercenary's bounties

The Mercenary is the one with extra tracking. In the Steam store's Battle Stats screenshot below, a Mercenary called Garos shows a "Character Specific Statistics" panel with Bounties Claimed and Bounty Value.

On WillieBillie's guide, one commenter, Mr.Bernz, put the Mercenary at the top: "the Merc is hella strong because the passive and the amount of money you get in later waves on battle mode". That's one player's experience, not a measured number, but it matches what the screenshot tracks.

LegionBound Battle Stats table with a Mercenary named Garos at level 449 expanded, showing damage, kills, a DEAD tag and a Character Specific Statistics line reading Bounties Claimed 5 and Bounty Value 3.86k Screenshot: LegionBound Steam store page (Spicy Garlic Games). The Battle Stats screen after a run, with the Mercenary's bounty totals.

Step-by-step: build the Tax Collector loop

1. Unlock the Tax Collector. Push the Dead Stronghold to wave 25 in Battle Mode.

2. Buy the four in any order. It's a circle, so there's no wrong starting point. Each pair you add promotes one hero straight away.

3. Check the class cards. With all four on the field, all four should show their synergy class: Strongarm, Berserker, Boxer, Bounty Hunter.

4. Add the Peasant. It promotes to Protagonist with "Three Other Synergy Heroes", and this loop already gives you four.

5. Build the rest around it. The loop is three different types (Defense, Strength, Dexterity), so it doesn't stack one keystone type well on its own. Fill the other slots with a chain from the Warrior group or Barkeep group that matches the keystones you're running.

Our take

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The Tax Collector group is the best value in LegionBound's class system: four slots, four synergy classes, and a free path to the Protagonist. The price is the unlock, which fewer than one in five players have, and a mixed set of hero types. Unlock it, build it early in the run, and spend the rest of your party on a single-type chain.

Frequently asked questions

What classes are in the Tax Collector group? Tax Collector, Barbarian, Brawler and Mercenary, promoting into Strongarm, Berserker, Boxer and Bounty Hunter.

What is the loop order? Tax Collector learns from Barbarian, Barbarian from Brawler, Brawler from Mercenary, Mercenary from Tax Collector.

Why is it good? It closes with four heroes, so every one of them promotes.

How do you unlock the Tax Collector? Beat wave 25 in the Dead Stronghold (the Graveyard Shift achievement).

Does it help unlock the Protagonist? Yes. The Peasant needs three other synergy heroes; this loop gives four.

References

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About the author

Marcus Vasquez

Systems & Economy Desk

GameBrief's byline for roguelikes, strategy and simulation. Reads patch notes, wiki tables and Steam stats and puts the numbers on the page.

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