Skip to main content

Tag

class-guide

14 posts with this tag.

Preview: Mewgenics Guide: Breeding, Combat, and All 14 Classes (General)
Guide

Mewgenics Guide: Breeding, Combat, and All 14 Classes

Mewgenics guide covering the breeding stat system, tactical combat basics, and all 14 classes from Collarless to Jester, with real unlock steps.

· 14 min read

Preview: LegionBound Tax Collector Group: All 4 Classes Loop (Guides)
Guides

LegionBound Tax Collector Group: All 4 Classes Loop

LegionBound Tax Collector group guide: the only synergy loop you can fully complete, all 4 classes and subclasses, and how it ties into the Peasant unlock.

· 8 min read

Preview: DRG Rogue Core Retcon Build: The Rewind-Rage Tank Loop (Guides)
Guides

DRG Rogue Core Retcon Build: The Rewind-Rage Tank Loop

DRG Rogue Core Retcon build: how Time Rewind reclaims your health and ammo, how Rage doubles all damage, and the loop that makes it a portable Hellbomb.

· 8 min read

Preview: LegionBound Barkeep Group: All 11 Classes & Synergies (Guides)
Guides

LegionBound Barkeep Group: All 11 Classes & Synergies

LegionBound Barkeep group guide: all 11 classes in the mid-size synergy loop, the subclass chain, and the Rogue-Duelist-Gunslinger stretch to build first.

· 8 min read

Preview: DRG Rogue Core Spotter Build: Crit Darts on the Ground (Guides)
Guides

DRG Rogue Core Spotter Build: Crit Darts on the Ground

DRG Rogue Core Spotter build: why you shoot the ground not the enemy, the Critical Splash and Potent Dart upgrades, the radar, and the Falconer combo.

· 8 min read

Preview: DRG Rogue Core Guardian Build: Seismic Crowd Control (Guides)
Guides

DRG Rogue Core Guardian Build: Seismic Crowd Control

DRG Rogue Core Guardian build: the Seismic Gloves stun zone, the enhancement priority that makes it shine, and the Falconer synergy that doubles its value.

· 8 min read

Preview: LegionBound Warrior Group: All 14 Classes & Synergies (Guides)
Guides

LegionBound Warrior Group: All 14 Classes & Synergies

LegionBound Warrior group: all 14 classes in the largest synergy loop, how the circular subclass chain works, and the two best subchains to build first.

· 8 min read

Preview: Rune Dice Archer Build: The Two-Volley Lateral Throw (Guides)
Guides

Rune Dice Archer Build: The Two-Volley Lateral Throw

Rune Dice Archer build guide: the lateral throw that scales arrow and wind dice, the two-volley relic that hits S tier, and how to land the 40-combo unlock.

· 8 min read

Preview: DRG Rogue Core Falconer Build: The Co-op Anchor Class (Guides)
Guides

DRG Rogue Core Falconer Build: The Co-op Anchor Class

DRG Rogue Core Falconer build: the Lightning Drone, the Thunder Rod electric zone, the in-run revive, and why Falconer plus Spotter tops co-op.

· 8 min read

Preview: Rune Dice Necromancer Build: Snowball the Skeleton Army (Guides)
Guides

Rune Dice Necromancer Build: Snowball the Skeleton Army

Rune Dice Necromancer build guide: survive the weak early floors, ramp Soul tokens and the skeleton army, and why offensive relics keep you alive longer.

· 8 min read

Preview: DRG Rogue Core Slicer Build: 560-Damage Kill Chains (Guides)
Guides

DRG Rogue Core Slicer Build: 560-Damage Kill Chains

DRG Rogue Core Slicer build: how the Plasma Blade kill chain scales to 560 per swing, the enhancement priority, Boomstick synergy, and the Brawler artifact.

· 8 min read

Preview: Rune Dice Mage Build: Adjacency Chains and 3x Amplify (General)
Guide

Rune Dice Mage Build: Adjacency Chains and 3x Amplify

Rune Dice Mage build guide covering adjacency chains, burn vs freeze focus, and the 3x Amplify plus Gravity combo that one-shots floor bosses from full HP.

· 9 min read