Skip to main content

GameBrief · General

All 35 Pratfall Achievements Ranked by Rarity (2026)

12 min readBy Dani Torres
Two colorful digger characters with headlamp helmets standing on wooden mine supports next to a glowing green gem
Advertisement

Reviewing

Pratfall

Pratfall achievements don't come with published descriptions on the game's own Steam page, so most guides either skip the list entirely or make up plausible-sounding unlock conditions. This one doesn't. Every description below comes from two independently-agreeing player-written sources, cross-checked against official patch notes, and every completion percentage comes straight from Steam's live global stats.

TL;DR: Pratfall has 35 achievements as of the Gumballs & Glory update (25 at launch, 10 added June 3, 2026). Global completion rates range from 80.3% for the easiest (Walk (under) the park, finish the Dirt Cave) down to 0.4% for the hardest (Relentless Rescue, part of a 7-tier rescue-difficulty chain). Confirmed unlock conditions are included for 28 of the 35; the remaining 7 Rescue-chain achievements are confirmed as difficulty tiers, but which name maps to which tier isn't documented anywhere official.

How many achievements does Pratfall have? (quick answer)

Pratfall has 35 Steam achievements. Quad Head shipped 25 at launch in April 2026, and the Gumballs & Glory update added 10 more on June 3, 2026, alongside the cosmetic gumball-machine system.

Key takeaways

  • 35 total achievements, split between the April 2026 launch (25) and the June 3 Gumballs & Glory update (10).
  • Completion rates range from 80.3% (easiest) to 0.4% (rarest), pulled directly from Steam's public stats page.
  • Confirmed unlock conditions for 28 of the 35, verified against two independently-agreeing player sources plus official patch notes.
  • Seven Rescue-named achievements are difficulty tiers, not a cumulative counter, confirmed by Speedrun.com listing "Rescue," "Rescue 3," and "Rescue 7" as separate run categories. The exact name-to-tier mapping isn't published anywhere official.
  • A post-launch patch tied some cosmetic unlocks to achievement completion, so grinding achievements now doubles as cosmetic progress.

Overview

Advertisement

Pratfall is Quad Head's first-person digging and rescue game, currently sitting at Very Positive across over 2,400 Steam reviews at $7.99. Its 35 achievements track a mix of exploration milestones, biome completions, and rescue-mission difficulty tiers across the game's Dirt, Ice, Lava, and Cave areas.

Steam's own community stats page lists all 35 names but leaves every description field blank, which is why so much achievement content for this game either guesses or skips the harder entries. This guide pulled real descriptions from two player-written sources that agree word for word (a trophy guide and a separate Steam Community guide), backed by official patch notes for the newer additions. Where no source could confirm an exact condition, that's stated directly instead of filled in with a guess.

Two miners with pickaxes standing on wooden mine track supports deep in a cave, one wearing a mining helmet with a lit headlamp Professional digger tracks total descent distance, not a single deep run, which is part of why it sits in the common tier despite sounding like a late-game unlock.

The full list, with confirmed unlock conditions and rarity

Percentages are the share of all Steam players who currently hold each achievement, pulled directly from the public stats page. Descriptions are confirmed against two independently-agreeing sources unless noted.

Common (30%+ of players)

  • Walk (under) the park: 80.3%, finish the Dirt Cave
  • Hobbyist shoveler: 65.6%, descend 2,000m in total
  • A dog's life: 63.7%, get revived by an idol 5 times
  • Good aim: 61.3%, hit a bat with something
  • All the treats: 58.5%, heal yourself by 500 HP in one session
  • Nice try: 57.6%, try to damage the worm
  • Parkour: 51.7%, save a bad fall with foam
  • Cold nose: 49.8%, finish the Ice Cave
  • Hot Dog: 37.0%, finish the Lava Cave
  • Underdog: 35.6%, finish the game
  • Professional digger: 35.2%, descend 5,000m in total
  • Flump: 30.3%, stick a Boom Stick to a player

Uncommon (10% to 30%)

  • It's dark down there: 23.8%, throw 1,000 glowsticks
  • Who ordered all of this?: 22.6%, open 50 packages in a single run
  • Retriever: 18.8%, revive other players directly 25 times
  • Zoomies: 17.4%, finish the game within 1 hour
  • Hair of the dog: 15.4%, drink 5 grape juices in a single run
  • Master caver: 14.3%, descend 10,000m in total
  • Good job!: 11.3%, finish a challenge run

Rare (under 10%)

  • Hungry Rescue: 5.9%, one of 7 rescue-difficulty tiers (exact tier not confirmed)
  • Ruff day: 4.0%, reach the end of the last cave with less than 5% health
  • Cheese Strings: 3.7%, use a Sprout Pod on cheese
  • Fragile Rescue: 2.9%, one of 7 rescue-difficulty tiers (exact tier not confirmed)
  • Fetch!: 2.6%, catch another player 50 times
  • A ball for a friend: 1.8%, bring your dog a ball
  • Abysmal Rescue: 1.7%, one of 7 rescue-difficulty tiers (exact tier not confirmed)
  • Pupsicle: 1.6%, eat 5 freeze pops in a single run
  • Boom: 1.1%, die from an explosion 50 times
  • Obsessed Rescue: 1.1%, one of 7 rescue-difficulty tiers (exact tier not confirmed)
  • Golden Retriever: 0.9%, collect 20,000 gold coins total
  • Deworming: 0.9%, chase off the worm 10 times
  • Stoked Rescue: 0.8%, one of 7 rescue-difficulty tiers (exact tier not confirmed)
  • Digging for treasure: 0.7%, finish a run with treasure
  • Hardened Rescue: 0.6%, one of 7 rescue-difficulty tiers (exact tier not confirmed)
  • Relentless Rescue: 0.4%, one of 7 rescue-difficulty tiers (exact tier not confirmed)

That last group is where a completionist's actual time investment lives. Anything above 30% is happening naturally on a first playthrough. Anything under 2% is a deliberate grind, not an accident.

GODEEPER: If you're still learning the basics before chasing achievements, the beginner guide covers the fundamentals these percentages assume you already know. Pratfall Beginner Tips Guide →

The Rescue chain: what's confirmed and what isn't

Seven of the 35 achievements share an obvious naming pattern and a steep drop in completion rate: Hungry Rescue (5.9%), Ruff day (4.0%), Fragile Rescue (2.9%), Abysmal Rescue (1.7%), Obsessed Rescue (1.1%), Stoked Rescue (0.8%), and Hardened Rescue (0.6%), capped by Relentless Rescue at just 0.4%.

Here's what's actually confirmed. Speedrun.com's own category list for Pratfall treats "Rescue," "Rescue 3," and "Rescue 7" as distinct run types, not a single mode. The official Gumballs & Glory patch notes describe the same update adding 7 new difficulties and reworking how players select game modes at the park's construction site, with rescue missions getting "increasingly difficult." That confirms the Rescue-named achievements are tied to 7 separate difficulty tiers of rescue missions, not a cumulative lifetime counter the way an earlier read of the rarity curve might suggest.

What isn't confirmed: which named achievement corresponds to which numbered tier, or which direction the difficulty runs. No developer post, wiki, or guide states the Hungry-to-Relentless naming order lines up cleanly with Rescue 1 through Rescue 7. Given that ambiguity, this guide isn't going to assert a mapping nobody's actually confirmed. What the rarity data does make clear is that Relentless Rescue, at 0.4%, is by a wide margin the hardest of the seven, whatever tier number it actually corresponds to.

If you're aiming for full completion, budget the bulk of your remaining playtime on these seven. Everything else on the list is reachable through normal exploration and biome variety.

It's worth comparing this to how the rest of the list behaves. Outside the Rescue chain, only a handful of achievements dip under 2%: Pupsicle (5 freeze pops in one run), Boom (50 explosion deaths), Golden Retriever (20,000 gold collected), and Deworming (chase off the worm 10 times) all sit in that same rare band, but each has a specific, confirmed condition rather than an unknown difficulty tier. Treat those four as separate, well-defined side-quests rather than assuming they'll fall out of general Rescue-chain grinding.

A yellow-hatted digger character mid-fall through a dark cave shaft next to a purple monster teammate, orange support beams visible below Parkour (save a bad fall with foam) is one of the few common-tier achievements that rewards a specific reaction rather than just passive exploration time.

Step-by-step: unlocking the hardest achievements first

  1. Clear the common tier naturally. Finishing the Dirt, Ice, and Lava caves and descending 2,000-10,000m in total happens across ordinary play within your first few sessions.
  2. Farm gold toward Golden Retriever early. At 20,000 gold coins total, this is a large but simple counter you can chip away at during every run rather than a dedicated grind session.
  3. Start rescue missions at every difficulty as they unlock. Since the 7 Rescue achievements are tied to difficulty tiers rather than one cumulative count, attempting each tier as soon as it's available beats waiting and trying to jump straight to the hardest one.
  4. Chase Deworming and Nice try together. Both track interactions with "the worm," so working on one naturally builds toward the other.
  5. Check post-Gumballs & Glory patch notes before assuming an achievement is broken. A patch after the June 3 update fixed Deworming specifically for "not tracking across runs," so behavior here has already shifted once.

Tips

Don't trust an achievement's name to predict its difficulty

Cheese Strings (use a Sprout Pod on cheese) sits at 3.7%, rarer than Ruff day's 4.0% (finish the last cave under 5% health), despite sounding like the sillier, more minor achievement of the two. Go by the confirmed condition and the percentage, not the vibe of the name.

Track your gold total if you're chasing Golden Retriever

Since it's a straightforward 20,000-coin lifetime total rather than a single-run challenge, keeping a rough mental tally across sessions is the most reliable way to know how close you are.

Revisit ice and lava biomes specifically for the depth-based unlocks

Hobbyist shoveler, Professional digger, and Master caver are all lifetime descent-distance milestones (2,000m, 5,000m, 10,000m), which means any biome contributes, but the deeper ice and lava areas naturally rack up distance faster than early Dirt Cave runs.

Recheck your achievement list after any future patch

Quad Head has already changed how achievements interact with the cosmetic system once, tying some unlocks to the gumball machine after Gumballs & Glory shipped, and separately patched Deworming's tracking. A completionist run started today could see the underlying rules shift again before you finish.

Common mistakes

  • Assuming Steam's blank description fields mean the achievement data is unreliable. The names and percentages are pulled directly from Steam's own live stats; only the description text needed a secondary source to confirm.
  • Treating the Rescue chain as a single cumulative counter. It's 7 separate difficulty tiers, confirmed by Speedrun.com's own category list, not one number that climbs the more rescues you finish.
  • Assuming a specific Rescue achievement maps to a specific numbered tier. No official source confirms that mapping, don't repeat a guess as if it were fact.
  • Assuming multiplayer is required for any specific achievement. Nothing in the confirmed conditions above is flagged as co-op exclusive, though grinding solo takes longer on the rarer entries.

Frequently Asked Questions

How many achievements does Pratfall have? 35 total, as of the Gumballs & Glory update. 25 shipped at launch in April 2026, and 10 more were added June 3, 2026.

What is the rarest achievement in Pratfall? Relentless Rescue, unlocked by just 0.4% of players according to Steam's global stats. It's the hardest tier of a 7-part Rescue difficulty chain.

What is the easiest achievement in Pratfall? Walk (under) the park, held by 80.3% of players. It just requires finishing the Dirt Cave, the game's first and easiest area.

What do the Rescue achievements in Pratfall actually require? They track 7 rescue-mission difficulty tiers added in the Gumballs & Glory update, confirmed by Speedrun.com's own Rescue 1 through Rescue 7 categories. Which named achievement maps to which numbered tier isn't confirmed anywhere official.

Can you 100% Pratfall solo? Yes, nothing in the visible achievement list requires multiplayer specifically, though several of the rarer ones take considerably longer to grind solo.

What does the Golden Retriever achievement require in Pratfall? Collecting 20,000 gold coins total. It's one of the 10 achievements added in the June 3, 2026 Gumballs & Glory update.

References

Was this guide helpful?

Enjoyed this?

Share it with other players.

About the author

Dani Torres

News Reporter

Games journalist and news hound with 7 years covering industry moves, studio announcements, and patch notes. Chilean. Writes tight, edits tighter.

  • 7 years games journalism
  • Industry and esports specialist
  • Early access coverage
Advertisement

Get the weekly gaming digest

Join thousands of indie gaming fans. Reviews, guides, and patch notes delivered free — no spam, unsubscribe anytime.

  • Weekly gaming digest: releases, reviews, and patch notes
  • Editor picks and long reads you can finish in one sitting
  • No spam. Unsubscribe anytime

Disclaimer

This article is published for informational and entertainment purposes. It does not constitute professional financial, legal, or technical advice. Game performance, online services, patch schedules, and store listings change. Verify critical details (pricing, system requirements, regional availability) with publishers and storefronts before you buy. Affiliate links, where present, help support our editorial work and are labelled in our affiliate disclosure.