GuidePratfall
Pratfall Cosmetics Guide: 178+ Unlocks & Gumballs Explained
Three machines, one currency you already earn, no pity timer in any patch note, and a count that's now at least 178 once you add July's 20.
VerdictSpend gold freely, since it has no other use, but go in knowing pulls are random and the notes promise no duplicate protection. Chase the pickaxe machine only if that slot matters to you.
This Pratfall cosmetics guide has a short answer: the gumball machines run on the gold and treasure you already collect on rescue runs, every pull is random, and no patch note mentions a pity timer. Pratfall now has at least 178 cosmetics by Quad Head's own patch notes, spread across three machines in the park, plus a few you can't roll at all.

About the game
Pratfall
Quad Head · Quad Head
Updated 2026-10-13: Rechecked every Pratfall announcement on Steam. The count is now at least 178, not 158: the July 17 Parks & Recreation update added 20 cosmetics our earlier version missed. Also corrected: the June 3 update added "8 new price items" (prizes), not price tiers; the Supporter Pack's other six cosmetics are hats and shirts, not pickaxes; and Steam now lists the game at $7.99 with no discount.
TL;DR: 80+ cosmetics at launch, 65 on June 3, 20 on July 17, 13 pickaxes on September 17. Gold and treasure from rescues pay for pulls. Pulls are random, filler items are common, and duplicate protection isn't in any patch note. Some cosmetics come from Steam achievements and the Supporter Pack instead.
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How the Pratfall gumball machine works
The June 3 Gumballs & Glory announcement is the whole rulebook: "collect gold and treasure along your rescues and spend it on the new gumball machines in the park!" There's no separate currency to farm. Whatever you bring back from a run is spendable.
That update shipped 7 new difficulties, 65 new cosmetics, 4 new packaged items in caves, "8 new price items for the gumball machine" and 10 new achievements. It also added colors for shoes and pants and outfit saving. And it promised "2 more gumball machines": one for hats and shirts, one for pickaxes.
Both arrived later. On July 17, "the second gumball machine got a refill of shirts, hats and toys," with a new way to recycle toys. On September 17, "the third gumball machine just got a refill of all new pickaxes."
Screenshot: Beans & Gadgets announcement on Steam (Quad Head)
How 178+ cosmetics break down
| Update | Date | Cosmetics added | Where they come from |
|---|---|---|---|
| Launch | April 20, 2026 | 80+ | Base game, some via the 25 launch achievements |
| Gumballs & Glory | June 3, 2026 | 65 | Gumball machines, plus 8 prize items |
| Parks & Recreation | July 17, 2026 | 20 | Second machine: shirts, hats and toys |
| Beans & Gadgets | September 17, 2026 | 13 | Third machine: pickaxes |
That's at least 178, and "at least" is doing real work. Launch said "80+," and none of the posts publish a named list.
Achievements are a second route. The June 5 patch started "unlocking cosmetics based on steam achievements," so Pratfall's achievement list doubles as a cosmetics checklist. Our achievements guide ranks them by rarity.
Screenshot: Parks & Recreation announcement on Steam (Quad Head)
Random pulls, filler and no pity in the notes
The machine is random, and the patch history shows it. A June 11 fix addressed "the gumball machine still rolling cosmetics when you already unlocked all." A June 4 fix stopped it "breaking when too many players spammed it."
Players have been blunt about the filler. Three days after Gumballs & Glory, one Steam user, Wertysd, wrote that spending 20000 gold "100 at a time alone took over 30 minutes," and asked the developers to "reduce the amount of filler items and increase the price." In September another player, SquareFish, posted 10 filler items in a row while sitting at "3/38 and 2/19" in two collections. And one Steam reviewer summed up the frustration: "The only use you get from gold is cosmetic and even that is up to chance."
None of the patch notes mention a pity counter or duplicate protection. Wertysd wondered in the same thread whether "the 500 cost gumball machine" might become a guaranteed cosmetic machine. Quad Head hasn't said so.
GODEEPER: Faster rescues mean more gold per hour. The Pratfall items guide covers the tools that speed up a run.
Cosmetics you can't pull
Supporter Pack. The pack launched with "4 exclusive hats and 2 shirts." On June 19, thanking "the over 6000 of you" who bought it, Quad Head "added a #1 fan pickaxe to the other 6 cosmetics." So that's seven Supporter cosmetics, and the pickaxe is the only one that's a pickaxe.
DEMOlition Crew set. Two demo-exclusive rewards from the January 2026 demo: the shirt for finishing the demo "within 20 minutes" and the hat for finishing it "without eating any food." The April 16 demo update called it the "last chance" to earn them.
Step-by-Step: getting the most from the gumball machines
1. Play rescues as normal. Gold and treasure pile up from the loop you're already running. One player reported 4600 gold from a single Rescue 3 run with four players.
2. Pick the machine by slot. The second machine holds shirts, hats and toys; the third holds pickaxes. If you want a pickaxe, spend there.
3. Work the achievement list too. Some cosmetics unlock from Steam achievements, not pulls.
4. Save the outfit. Gumballs & Glory added outfit saving. Use a preset once you land a look you like.
5. Recycle toys you don't want. Parks & Recreation added a way to recycle them.
Screenshot: Gumballs & Glory announcement on Steam (Quad Head)
Common mistakes
- Farming a "gumball" currency. There isn't one. Gold and treasure from rescues are the currency.
- Expecting a shop. It's a random roll, with filler.
- Assuming duplicate protection. No patch note mentions it.
- Looking for the Supporter or DEMOlition items in a machine. They were never in one.
GODEEPER: New to the dig? The Pratfall complete guide covers biomes, items and player counts before you start spending.
Our take
The gumball machines are a fair trade if you treat them as a bonus. Gold has no other use, so you lose nothing by spending it. But the system's real weakness is visible in the patch notes and the forums: random pulls, plenty of filler and no stated protection against bad streaks. That's fine at 3/38. It gets old near a full collection.
We'd spend freely, go to the third machine only if pickaxes matter to you, and lean on achievements for the cosmetics they unlock. If Quad Head ever adds a guaranteed option, as players have asked, it'd answer the main complaint. At $7.99 and Very Positive on Steam (3171 of 3520 reviews positive, about 90%), the game around the machines is worth it either way; our Pratfall review has the full verdict.
How we checked this
On October 13, 2026 we read every Pratfall announcement on Steam from the December 2025 playtest post through the October 5, 2026 patch, the store page data and review summary, two Steam discussion threads about the gumball machine and Steam reviews that mention cosmetics. The screenshots come from Quad Head's own update announcements.
Related Reading
- All 35 Pratfall Achievements Ranked by Rarity (2026): achievements now unlock cosmetics.
- Pratfall Guide 2026: Max Players, Biomes, Items & Tips: the full game overview.
- Pratfall Beginner Tips Guide: fundamentals before you start spending.
- Pratfall Biomes Guide: the caves you'll be pulling gold out of.
- Pratfall Multiplayer Guide: lobby and voice basics for group rescues.
- Pratfall Best Mods Guide: Workshop notes for the Beans & Gadgets update.
- Pratfall Review: whether the physics co-op loop is worth buying.
- Pratfall Advanced Tips: higher-skill movement and rescue decisions.
- Pratfall Speedrun Tips: faster runs, more gold.
References
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