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Solasta II Multiplayer: Update 1 Warlock and Co-op Live

Solasta II multiplayer is live with Update 1, Warlock, two subclasses, 4-player co-op, 30 World Events, and new customization. See the full breakdown.

7 min readBy Zara Chen

Solasta II multiplayer is live, and Update 1 changed something that had been true since Early Access launched in March: the game is no longer single-player-only. Tactical Adventures added online co-op, the Warlock class, and the rest of the update's announced features on September 10, then shipped hotfixes through version v0.4.4.114967.

A four-person adventuring party, including a wizard and a rogue with a round shield, standing together on a rocky canyon path lit by shafts of sunlight

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About the game

Solasta II

Updated 2026-10-05: Update 1 is live, and Steam's latest official news lists version v0.4.4.114967 with 3,369 Mostly Positive reviews.

TL;DR: Solasta II's Update 1 launched September 10 and adds online co-op for up to 4 players, the Warlock class with The Timekeeper and The Dreamer subclasses, 30 new World Events, expanded character customization, and community-requested features like ability score dice rolling and optional spell component removal. Confirmed directly by Tactical Adventures' own Steam announcements.

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What does Solasta II multiplayer add in Update 1? (quick answer)

Online co-op multiplayer for up to 4 players, the Warlock class with The Timekeeper and The Dreamer subclasses, 30 new World Events, new character customization options, and a handful of community-requested quality-of-life features are live now. Tactical Adventures confirmed them in official Steam posts dated August 24, September 1, and September 10.

Key Takeaways

  • Release date: Update 1 released September 10, 2026, confirmed by Tactical Adventures.
  • Multiplayer: online co-op for up to 4 players (1 host, up to 3 joining), including dialogue voting and a new Ping system.
  • New class: Warlock, with two subclasses, The Timekeeper and The Dreamer.
  • Current roster: 7 classes, Cleric, Fighter, Paladin, Rogue, Sorcerer, Wizard, and Warlock.
  • Also included: 30 new World Events (15 from a community contest), new hairstyles/beards/tattoos/warpaint, ability score dice rolling, optional spell component removal, and Steam Cloud Saves.
  • Current reception: Mostly Positive at 3,369 Steam reviews, with 75.2% positive reviews.

How Solasta II multiplayer works now

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Tactical Adventures posted the full Update 1 rundown on August 24, then followed it with two deeper dev diaries on the multiplayer system and Warlock class. Update 1 went live on September 10, and the latest official hotfix, v0.4.4.114967, was posted on October 1.

The headline feature is co-op. One player hosts a session, either starting fresh or continuing an existing save, and up to three friends can join. A new "Hot Join" option lets you find and drop into a friend's public session directly from the multiplayer menu instead of needing an invite code. Tactical Adventures built dialogue around group play too: when the party needs to choose a conversation option, everyone votes, the most-picked answer wins, and a visible timer keeps the scene from stalling while people deliberate.

A four-person party facing down a towering Terror Bird creature in combat, with dice roll results and spell-cast text overlaying the screen Solasta II's combat runs on the 5.2 SRD ruleset with visible dice rolls for every attack and spell, the same tabletop-faithful system Update 1's co-op mode is built around.

The Warlock is the update's other major addition, and it's a genuinely new class rather than a reskin of an existing one. Tactical Adventures describes it as a spellcaster that trades the fragility of a Wizard or Sorcerer for more durability: light armor access, 1d8 hit points per level, and the Hellish Rebuke spell as a built-in deterrent against melee attackers. Its signature tool is Hex, a bonus-action concentration spell that adds necrotic damage to every successful attack against its target, including multiple hits from Eldritch Blast at higher levels. The two subclasses are The Dreamer and The Timekeeper. The official Warlock spotlight says The Dreamer grants an extra Eldritch Invocation and prepared-spell flexibility at level 3, then a level 6 nightmare form, while The Timekeeper blocks reactions after level 1-plus spell damage at level 3 and can negate an incoming hit by jumping through time at level 6.

GODEEPER: If class variety and party composition are what you're after, our breakdown of Sunderfolk's roster covers a different take on co-op class design. Sunderfolk Complete Guide: All 7 Classes, Co-op Tips 2026 →

Why Solasta II multiplayer matters

Tactical Adventures is explicit that this timing is a deliberate change from how it handled the original Solasta: Crown of the Magister, where online co-op only arrived after the game had already left Early Access. Bringing multiplayer in during Early Access this time means the studio wants co-op sessions actively shaping how the campaign gets balanced and refined before 1.0, not bolted on afterward as a separate feature request.

That context matters for a specific type of tactical RPG, one built on a ruleset (the 5.2 SRD, the same open license family Baldur's Gate 3 and the original Solasta both draw from) where party composition and turn order genuinely change how encounters play out, the same reason turn-based systems like the one in Clair Obscur: Expedition 33 have found such a large audience recently. A four-person co-op session where each player controls one character, votes on dialogue, and pings the map mid-fight is a meaningfully different experience than one person directing all four party members solo, and Tactical Adventures is betting Early Access is the right window to find out whether that holds up before it's locked into the finished game.

The Warlock's arrival also matters beyond just adding a seventh option to the character creator. Solasta II launched with six classes, and the studio has said more are planned without committing to a full roadmap. A shipped addition with two named subclasses is the clearest signal yet of how fast that roster is growing.

GODEEPER: For another example of how tightly a tactical RPG can be built around real dice mechanics and class identity, our review of Rift Wizard 3 covers a very different, classless approach to the same genre space. Rift Wizard 3 Review: Open Spell Pool, Zero Classes (2026) →

Tips

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Build around Warlock now

(Our Clair Obscur: Expedition 33 review is worth a look too if turn-based party combat is what draws you to Solasta II specifically.) Warlock is now in the public Update 1 build, so a new party can choose it immediately. If you are continuing a pre-Update 1 campaign, confirm that the game has updated before planning around the new class or co-op features.

Update your save before inviting friends

Since multiplayer lets a host continue an existing single-player save, make sure the host and joining players are on the current public version before bringing people into a campaign you've already started, rather than mixing versions.

Try the new dice-rolling option if you want a truer tabletop feel

Update 1 adds the option to roll 4d6 (keeping the best 3) for ability scores instead of assigning them directly. It's opt-in, so it won't affect existing characters, but it's the closer-to-tabletop experience if that's what drew you to a 5.2 SRD adaptation in the first place.

If tactical party-based RPGs are your thing, our Rift Wizard 3 early access review covers a differently-structured roguelike take on the same genre space, and Sunderfolk's complete guide hub is worth a look for a more accessible party-based co-op alternative if Solasta II's crunch feels like a lot for a group session. Our Timberborn beginner guide and best base-building and colony sim games roundup round out a couple more picks if you want something different to rotate in after Update 1.

Frequently Asked Questions

When did Solasta II Update 1 release? Solasta II Update 1 released on September 10, 2026. Tactical Adventures confirmed the date in its official Steam announcement, alongside a full breakdown of what the update adds.

What did Solasta II Update 1 add? Online co-op multiplayer for up to 4 players, the Warlock class with The Timekeeper and The Dreamer subclasses, 30 new World Events, new character customization options, and several community-requested features like ability score dice rolling.

Does Solasta II have multiplayer now? Yes. Solasta II released into Early Access on March 12, 2026 as single-player only. Update 1 added online co-op, letting one host invite up to 3 friends into a campaign.

How many classes does Solasta II have? Solasta II has seven named classes in the current Update 1 build: Cleric, Fighter, Paladin, Rogue, Sorcerer, Wizard, and Warlock. Tactical Adventures has said more classes are still planned.

Is Solasta II worth playing in Early Access? Live Steam data shows Mostly Positive at 3,369 reviews, with 75.2 percent positive. It's a faithful tactical adaptation of the 5.2 SRD ruleset from the team behind the original Solasta, with active post-launch updates.

References

Topicssolasta-2tactical-adventuresearly-accessnews2026

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About the author

Zara Chen

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Disclaimer

This article is published for informational and entertainment purposes. It does not constitute professional financial, legal, or technical advice. Game performance, online services, patch schedules, and store listings change. Verify critical details (pricing, system requirements, regional availability) with publishers and storefronts before you buy. Affiliate links, where present, help support our editorial work and are labelled in our affiliate disclosure.

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