Tag
early-access
104 posts with this tag.

Alabaster Dawn Tips: Weapons, Elements, and Cabbage
Alabaster dawn tips: the 2-slot weapon system, element commitment order, when Cabbage saves time, and what CrossCode players get wrong first.
· 9 min read

Farever Co-op Guide: Roles, Group Builds, and Dungeon Runs
Farever co-op guide: how to split roles by party size, why support extends dungeon depth, crafting job assignment, and the endgame group meta.
· 9 min read

Windrose Multiplayer Tips: Full Co-op Guide for 2026
Windrose multiplayer tips: Shared Quest Progress setup, co-op XP mechanics, ship crew roles, quest splitting, and solo vs. 4-player efficiency.
· 9 min read

DRG Rogue Core Upgrade Guide: Expenite, Tiers, Best Picks
DRG Rogue Core upgrade guide: Expenite economy, all 6 tiers explained, best Artifact picks, and per-class Enhancement priorities for solo and co-op.
· 11 min read

Windrose Faction Guide: All Factions and How to Progress
Windrose faction guide: all four factions covered, Journal quest XP system explained, Insignia types, which to prioritize first, and what each sells.
· 9 min read

Windrose Crafting Guide: All 5 Stations & Best Recipes
Windrose crafting guide: station outputs, best material-to-output ratios, and what to craft first at each biome tier to stop wasting resources.
· 9 min read

Subnautica 2 EULA Explained: What Krafton's Terms Mean
Subnautica 2 EULA explained: no VPN, fan art licensing, arbitration clause. What Krafton's terms say and what it means for early access buyers.
· 8 min read

Subnautica 2 Vehicles: All Submersibles in Early Access 2026
Subnautica 2 vehicles: Tadpole with Haul and Scout Ray chassis in EA. Depth limits at 250m (450m with Mk.1), five upgrade modules, PRAWN Suit not yet out.
· 16 min read

Subnautica 2 Leviathan Guide: Avoid, Scan, Survive
Subnautica 2 leviathan encounters: patrol patterns, safe scanning range for both confirmed EA Leviathans, and how to escape when aggro fires.
· 8 min read

Subnautica 2 Complete Guide: Early Access Hub (2026)
Subnautica 2 complete guide hub: covers oxygen, bases, all 13 biomes, Leviathans, DNA modification, co-op setup, and links to every EA guide on the site.
· 14 min read

Subnautica 2 Weapons: What You Use Instead of a Knife
Subnautica 2 weapons: none in EA by design. Utility tools, Seaglide escapes, how the Hammerhead disengages, and which DNA mods extend your escape range.
· 11 min read

Paralives Early Access: Not Free at $39.99, Worth It?
Paralives Early Access: not free, costs $39.99 on Steam at launch. Whether it's worth buying now, who should wait, and what the buy-once model means.
· 7 min read