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Complete guideRisk of Rain 2

Risk of Rain 2 Complete Guide: Survivors, Items, Bosses

Four paid expansions and 20 survivors later: which DLC to buy first, which to leave for a sale, and every guide we've written for the game.

VerdictBuy the base game and add Survivors of the Void first, then Alloyed Collective or Hallowed Concepts. Leave Mixed-rated Seekers of the Storm for a sale.

8 min readBy Priya NairUpdated 3 days agoLast reviewed

Here's our Risk of Rain 2 complete guide in one line: buy the base game, learn the loop with its original eleven survivors, and make Survivors of the Void your first expansion. Six years and four paid DLCs after launch, the roster is up to 20, Steam still rates the game Very Positive, and the one expansion we'd hold off on is the one with a Mixed label. Every guide we've written for the game is linked below, sorted by what you're trying to fix in your runs.

Risk of Rain 2 autumn forest environment at sunset with floating rock platforms and a distant elevated walkway

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About the game

Risk of Rain 2

Updated 2026-10-23: The October sale ended on the 22nd: Steam lists the base game at its full $24.99 again, and all four expansions at $14.99 each.

Risk of Rain 2 autumn forest environment at sunset with floating rock platforms and a distant elevated walkway Screenshot: Risk of Rain 2 Steam store page

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What is Risk of Rain 2? (quick answer)

A third-person roguelite shooter where players fight through procedurally-generated stages toward a Teleporter Event on each one, collecting items that stack directly onto a character's stats to build increasingly powerful runs. Difficulty escalates the longer a run continues, driven by elapsed time, player count, and stages completed. Up to 4 players can team up in online co-op, confirmed directly via Steam's own store description.

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Key takeaways

  • Developer: Hopoo Games. Publishers: Gearbox Publishing, 2K
  • Released August 11, 2020; still Very Positive on Steam, at $24.99 for the base game (the October sale ended on the 22nd)
  • 20 selectable survivors across the base game and 4 paid DLCs
  • 9 core item tiers (Common, Uncommon, Legendary, Boss, Lunar, Void, Equipment, Lunar Equipment, Elite Equipment), plus Meal Items from Alloyed Collective and two Hallowed Concepts types, Hallowed Items and Hexes
  • 20 confirmed artifacts, run-modifying rules toggled on before a run starts
  • The real 2025 DLC is Alloyed Collective (Nov 2025), not Seekers of the Storm (Aug 2024)
  • A 4th DLC, Hallowed Concepts, released October 8, 2026, at $14.99 (2 more survivors: Enforcer, unlocked by default, and Acolyte, unlockable)
  • After Stage 5 you choose: Commencement and the final boss Mithrix, or a loop back to Stage 1 for a longer, harder run

All Risk of Rain 2 guides on this site

For a character-first entry point, start with the Risk of Rain 2 Survivors Guide. The Risk of Rain 2 Items and Artifacts Guide covers build choices, while the Risk of Rain 2 Bosses Guide separates the current encounter roster from DLC rumors. The new Risk of Rain 2 Stages Guide fills in the route, map, loop, and hidden-realm details that a hub can only summarize. The Risk of Rain 2 Achievements Guide turns the current Steam Challenges list into an unlock route.

Six years in, and still growing

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Most games with a six-year-old core release either stop receiving content or shift into pure maintenance mode. Risk of Rain 2 has done neither: Survivors of the Void, Seekers of the Storm, and Alloyed Collective each added a meaningful slice of new survivors, stages, items, and bosses, and Hallowed Concepts followed in October 2026. That's a genuinely unusual trajectory for an indie roguelite this far past launch, and it's part of why the review count has kept climbing well past the games-journalism cycle that covers a title heavily in its first month and rarely returns.

The flip side of that longevity is exactly the kind of confusion this hub and its linked guides try to clear up directly: Steam's own base-game store description still advertises "eleven playable survivors," years after four DLCs pushed that number to 20. Community discussion sometimes credits Seekers of the Storm as the 2025 expansion when that was Alloyed Collective. Getting these details right matters more for a game with this much accumulated history than it would for something that launched last month, since outdated guides and stale wiki pages compound quietly over six years in a way they simply can't for a game that only just launched.

That long tail is also why the Risk of Rain 2 mods guide checks current Thunderstore listings against the released Steam baseline instead of treating every old download as current.

Glowing teal water pooled beneath a hollow tree ringed by a circular machine gate, with blue plants and two fiery orbs Alloyed Collective took the stage list deeper into Solus territory, and cave pockets like this are part of that seven-stage drop. Screenshot: Risk of Rain 2: Alloyed Collective Steam store page

Why Alloyed Collective matters more than its name suggests

Alloyed Collective isn't just an incremental content drop. Its official launch notes list 2 new survivors, 6 new enemies, 2 new Teleporter Bosses, a new final boss, 7 new stages plus a loop variant, 18 new items, and a new artifact (Artifact of Prestige). The same patch gave every owner of the base game, DLC or not, "Remote Operation," which lets a dead co-op player pilot an ally drone until revived. That's a substantial expansion by any measure, and Steam players still rate it Very Positive, a sharp contrast to the rockier debut of Seekers of the Storm the year before.

The Risk of Rain 2 bosses guide breaks those encounters out separately, while the items and artifacts guide covers the 18-item addition in the wider tier system.

That contrast is worth understanding on its own terms rather than glossing over. Seekers of the Storm launched on August 27, 2024, and a week later Hopoo Games' co-founders and several staff left to join Valve. It is still the only Risk of Rain 2 expansion sitting at Mixed on Steam. Gearbox, taking over post-launch support without the original team, spent the rest of 2024 and into 2025 reworking that DLC's survivors (Seeker, False Son, and CHEF) based on player feedback. By the time Alloyed Collective shipped in November 2025, the team had clearly absorbed the lesson: a cleaner launch, positive reception from day one, and no comparable recovery arc needed.

What to expect if you're returning after a long break

If you last played before October 8, 2026, you're missing Hallowed Concepts and the free update that landed with it, which gave six original survivors new skills. Before November 2025, you also missed the entire Alloyed Collective expansion: 2 survivors, 7 new stages, 18 new items, and a new artifact, all covered in the guides linked above. Before August 2024, you haven't seen Seekers of the Storm at all, let alone the reworked kits that followed its rocky reception. Either way, the safest assumption for a returning player is that build advice written before late 2025 describes an older game, and that includes video guides, forum posts, and search results that predate the latest balance pass.

For a completely fresh start, the survivors guide above is the right entry point: understanding the current 20-character roster (not the 11 the base game's own store page still advertises) shapes almost every other decision in a run, from which items to prioritize to which artifacts make sense to toggle on.

For the two newest survivors, the Acolyte and Enforcer skills guide covers both kits and how to unlock Acolyte.

The four DLCs, side by side

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Every expansion costs $14.99 at full price, and only the host needs to own one for its monsters, stages and items to show up for the whole lobby; players without it just can't pick its survivors or permanently unlock its items. That rule matters more than any content list when a friend group is deciding who buys what.

ExpansionReleasedNew survivorsHeadline additions (official store page or launch notes)Steam reviews, Oct 20, 2026
Survivors of the VoidMarch 1, 2022Railgunner, Void Fiend14 Void items that corrupt their normal versions; Aphelian Sanctuary, Sulfur Pools, Siphoned ForestVery Positive (6,167)
Seekers of the StormAugust 27, 2024Seeker, CHEF, False SonPath of the Colossus ending in The False Son; Helminth Hatchery, Reformed Altar, Treeborn ColonyMixed (12,237)
Alloyed CollectiveNovember 18, 2025Operator, Drifter7 stages plus a loop variant, 18 items, 7 drones, 6 enemies, a new final bossVery Positive (3,731)
Hallowed ConceptsOctober 8, 2026Enforcer, Acolyte3 standard stages plus Trial stages, 14 Hexes, 11 Hallowed Items, 3 bosses, the N'Tormat curioMostly Positive (1,274)

Survivors of the Void is the one we'd buy first. The Void items change ordinary pickups in every run rather than adding a side mode, Gearbox sells Railgunner as "the ultimate boss killer," and Void Fiend's corruption swings play unlike anything in the base cast. If you only ever buy one expansion, make it this.

Alloyed Collective is the pick when the maps feel stale. It's the biggest stage drop of the four, and Operator's drone kit pairs neatly with the free Remote Operation change for co-op groups. Its reviews are the cleanest of any expansion.

Hallowed Concepts is for players who want the newest survivors and a nastier risk layer. Hexes are curses you choose to endure in exchange for Hallowed Items, and the Trials push you through dedicated challenge stages. Enforcer is playable the moment you own it; Acolyte has to be earned. Steam players are warmer on it than on Seekers but cooler than on the other two, so we'd let early impressions settle unless the new survivors are the reason you're buying. Our Acolyte and Enforcer skills guide covers both kits, and the reveal coverage has the September 14 announcement.

The launch trailer sells the mood before the content. We watched it on October 20: it opens on black with "She sees life in death," Enforcer steps out behind a riot shield around 0:44, a "Cast spells" card lands at 0:52 over a green pillar of light, "New bosses" follows at 1:00, and by 1:08 five survivors are lined up in their new skins.

Seekers of the Storm goes last, ideally on sale. Its three survivors have been reworked since launch, but it's the only expansion still sitting at Mixed, and nothing in the other three depends on owning it.

None of the four is required to enjoy the base game. Use the survivors guide, items guide, and bosses guide to check which expansion fixes the part of your runs that feels familiar.

How the difficulty scaling actually works

Risk of Rain 2 is built around a difficulty system that climbs continuously rather than in discrete, level-based steps. Time survived, number of stages cleared, and player count in a co-op lobby all feed into how dangerous enemies become and how quickly stronger monster types start appearing, according to the game's own wiki. This is the mechanical reason the franchise's core loop rewards efficient, fast stage clears over slow, cautious exploration: every extra minute spent on a stage makes the next one harder, regardless of how much stronger your character has gotten in the meantime. It's also why a coordinated 4-player run and a solo run can feel like meaningfully different games, since player count is one of the direct inputs into that scaling.

The items and artifacts guide is the best companion for understanding which run modifiers can offset that scaling and which ones only raise the ceiling.

Co-op and multiplayer

Risk of Rain 2 supports online co-op for up to 4 players, confirmed directly on its own Steam store page. Item pickups and character progression are handled per-player rather than shared across the team, so a full lobby isn't splitting a single pool of resources the way some co-op survival games do. Difficulty scaling accounts for player count directly, which is part of why solo and full-lobby runs are commonly described by the community as feeling like different difficulty curves rather than the same game at a different pace.

For players who want to change that co-op flow, the Risk of Rain 2 mods guide separates host-side sharing and drop-in tools from client-side UI utilities.

From Hopoo Games to Gearbox: who actually supports this game now

Hopoo Games, a small independent studio, built and released the original Risk of Rain 2 in 2020. Gearbox bought the Risk of Rain franchise in 2022, and in September 2024, days after Seekers of the Storm launched, Hopoo's co-founders Paul Morse and Duncan Drummond left for Valve along with "many other talented" team members, as Game Developer reported. That left Gearbox leading post-launch support on a game it hadn't originally built, which is the most plausible explanation for why the Seekers recovery took as long as it did: taking over an established, beloved system without the original design context is a hard handoff. Alloyed Collective, made entirely under the new arrangement, launched cleanly a year later, which suggests the transition is largely behind the project.

This history matters for anyone deciding whether the fourth DLC, Hallowed Concepts, shipped in good shape. It was announced in April 2026 and released on October 8. Its Steam store page describes "the dark, cult-like world of N'kuhana" and a new curio, the N'tormat, and Gearbox's launch notes list the full content count in the table above. The same day brought a free update with new skills for six original survivors and an optional Karma system for the final fight on the moon. Twelve days in, Steam players rate the DLC Mostly Positive: a decent start, short of the Very Positive that Alloyed Collective earned.

Common mistakes new players make

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A few patterns show up repeatedly in community discussion and are worth flagging directly rather than letting a new player discover them the hard way. Spending too long fully clearing early stages instead of rushing the Teleporter Event is the single most common efficiency mistake, since the difficulty scaling described above punishes slow play more than it rewards thorough exploration. Ignoring Equipment items because they require a manual activation, rather than working automatically like passive items, is another common oversight covered in more depth in the items and artifacts guide linked above. Finally, sticking with only the base game's original 11 survivors without realizing 9 more exist across the four DLCs means missing entire playstyles the base roster doesn't cover at all, from Void Fiend's corruption-meter risk-reward loop to Operator's default-unlocked accessibility. None of these are difficult fixes once you know to watch for them, which is exactly why they're worth stating plainly instead of leaving a new player to figure them out through several frustrating early runs.

Quick reference: current Steam data

Confirmed directly from the game's live Steam listing: developer Hopoo Games, publishers Gearbox Publishing and 2K, original release August 11, 2020, and a Very Positive rating across 355,629 all-language reviews (read October 20, 2026). On October 23, 2026, after the October sale (67% off, $8.24) ended, Steam listed the base game at its regular $24.99 and each expansion at $14.99. All four expansions (Survivors of the Void, Seekers of the Storm, Alloyed Collective, Hallowed Concepts) are sold as separate paid purchases rather than being bundled into the base game price. Platform support includes PC, and the game has been ported to console platforms as well, though this hub and its linked guides focus on the PC version's confirmed data.

For context on what that review count represents: a Very Positive label from over a third of a million players puts Risk of Rain 2 among the more consistently well-reviewed indie titles still receiving active support six years after launch, a genuinely rare combination. Most games either maintain review scores by going quiet on updates, or keep shipping content at the cost of review stability when a controversial change lands. Risk of Rain 2's history includes one real example of the second failure mode, Seekers of the Storm's launch, and one clean recovery from it, which is arguably a more honest signal of a healthy live-service relationship with its playerbase than a spotless record would be. It's a track record worth weighing directly against the price of admission for anyone still deciding whether six-year-old reviews are still representative of the game being sold today.

Frequently Asked Questions

What is Risk of Rain 2? Risk of Rain 2 is a third-person roguelite shooter from Hopoo Games, released August 11, 2020. Players fight through procedurally-generated stages, collecting items that stack to build increasingly powerful characters, while the game's difficulty escalates the longer a run continues.

Is Risk of Rain 2 still being updated? Yes. The fourth DLC, Hallowed Concepts, released on October 8, 2026, at $14.99, alongside a free update with new skills for six original survivors. The previous expansion, Alloyed Collective, released in November 2025.

How many survivors, items, and artifacts does Risk of Rain 2 have? 20 selectable survivors; 232 items and 46 equipment per the wiki, sorted into nine core tiers plus Alloyed Collective's Meal Items and Hallowed Concepts' Hallowed Items and Hexes; and 20 artifacts. Each has its own guide on this site.

What is the newest Risk of Rain 2 DLC? Hallowed Concepts, released October 8, 2026, with Acolyte and Enforcer. The one before it, Alloyed Collective, released November 18, 2025, and is often confused with Seekers of the Storm, which actually released back in August 2024.

Is Risk of Rain 2 worth buying in 2026? Yes. It's still Very Positive on Steam six years after launch, and the base game is back at its $24.99 list price since the October sale ended on the 22nd. Start with the base game, then add Survivors of the Void before the other three expansions.

Does Risk of Rain 2 have an ending? Yes, but you choose when. After Stage 5 you either head to Commencement and fight Mithrix, or align the Teleporter to loop back to Stage 1 and keep scaling for more items.

References

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About the author

Priya Nair

Indie & JRPG Desk

GameBrief's byline for indie, JRPG, visual novel and cozy games. Warm, direct, and willing to say which one to buy.

  • Indie, JRPG and visual novels
  • Early access and survival
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Disclaimer

This article is published for informational and entertainment purposes. It does not constitute professional financial, legal, or technical advice. Game performance, online services, patch schedules, and store listings change. Verify critical details (pricing, system requirements, regional availability) with publishers and storefronts before you buy. Affiliate links, where present, help support our editorial work and are labelled in our affiliate disclosure.

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